Monday, August 01, 2011


Renderscript is a new API targeted at high-performance 3D rendering and compute operations. The goal of Renderscript is to bring a lower level, higher performance API to Android developers. The target audience is the set of developers looking to maximize the performance of their applications and are comfortable working closer to the metal to achieve this. It provides the developer three primary tools: A simple 3D rendering API on top of hardware acceleration, a developer friendly compute API similar to CUDA, and a familiar language in C99.
  • the new API is published with the Android Honeycomb API release
  • made up of a "computing" API, and a "rendering" API
  • intended for programmers who want to coax the last ounce of performance from their hardware
  • accessed using a C-based scripting language

Learn about RenderScript from Romain Guy and Chet Haase of the Android UI Toolkit team

No comments: