Showing posts with label Chrome. Show all posts
Showing posts with label Chrome. Show all posts

Thursday, March 02, 2023

Chrome Multicast Receive API

Source:  https://chromestatus.com/feature/5683808135282688

Subscribes to source-specific multicast IP channels and receives the UDP payloads for that traffic in web applications. This allows web developers to use network and server resources much more efficiently wherever multiple receivers are located inside networks that forward and replicate multicast traffic, whenever transmitting popular data (anything where the same content has to be delivered to many different end users).

Motivation

Currently, Web application developers have no API for receiving multicast traffic from the network. All traffic for web applications thus requires a one-to-one connection with a remote device. Multicast IP provides a one-to-many data stream, and enables packet replication by the network, enabling efficient use of broadcast-capable physical media and reducing load on congested shared paths. Enabling Web applications to receive multicast would solve the receiver distribution problem that contributes to the current under-utilization of multicast on the internet. This effort is coupled with a standardization effort in the MBONED working group at IETF and ongoing trials with multiple network operators to deploy a standardized approach for ISPs to ingest externally sourced multicast UDP traffic.

Status in Chromium

 Blink>Network




Multicast to the Browser

https://datatracker.ietf.org/meeting/106/materials/slides-106-mboned-multicast-to-the-browser-00



Thursday, October 10, 2013

Real-time ASCII representation of your webcam video stream




See it in Action: http://idevelop.ro/ascii-camera/

Real-time ASCII representation of your webcam video stream
http://idevelop.github.com/ascii-camera

ASCII Camera uses the HTML5 getUserMedia API to transform a video stream from your webcam into a real-time ASCII representation.

Supported browsers

  • Chrome ≥ 21 
  • Firefox ≥ 17 (requires media.navigator.enabled = true in about:config) 
  • Opera ≥ 12 

Libraries used

  • Camera input is done using the camera.js library. 
  • ASCII transformation is adapted from jsascii library by Jacob Seidelin. 

Author

  • Andrei Gheorghe

Friday, October 04, 2013

Chromecast


Chromecast is a digital media streaming adapter developed by Google. The device plays audio/video content on a high-definition television by streaming it via Wi-Fi from the Internet or local network. Users select the media to play on their television from the Google Chrome web browser on a personal computer or from a supported app on their mobile device.

Tomorrow first thing is the morning is a talk at Code Camp by Kevin Nilson
http://www.siliconvalley-codecamp.com/Session/2013/chromecast


Monday, August 01, 2011

Is Netflix adding a plug-in for Chromebook computers?

Netflix may soon roll out an official plug-in for streaming movies on netbook computers running on Google's Chrome operating system. A version of the plug-in was discovered by an online user. While not fully functional, the plug-in may signal that Netflix is ready to update version 1.0 of the Chrome plug-in, according to this post.

Read article on Engadget:
Netflix plugin for ChromeOS hits v1.0.2, is an official release around the corner?

Thursday, June 16, 2011

Samsung Chromebook Series 5

Samsung Chromebook Series 5 Review & Rating | PCMag.com

There have been some improvements since Google debuted Chrome OS in the CR-48. For one, Flash support, particularly high-definition videos from YouTube and Hulu, has reaped the benefits of hardware acceleration. Videos played back smoothly and lag-free for the most part, but I would have liked Chrome OS to default to a better video quality than 360p . You have to manually adjust to a higher quality setting. When I say HD support, I really mean 720p max (1080p videos choked in YouTube).

A new media player is also included with Chrome OS plays back actual video and music files, as opposed to streaming them from a Web-based service like Amazon's Cloud Player, Pandora, Slacker, etc. But it's very primitive and the media files will have to come from an external device, such as a USB storage devices or an SD card (through the 4-in-1 media card slot). Chrome OS recognizes external storage devices almost immediately, and you browse through files and folders like you would with Windows. The media player handled 1080p MP4 video files and most audio formats very well, even those that were encoded at high bit-rates. But it also left out a bunch of video formats: The media player isn't compatible with mpeg, AVI, WMV video files, and certainly not Blu-ray.


Video is the future! It's one of the few things I am sure of.

  You would think Chrome OS out the gate would focus on that first and foremost.  Everything else being far easier and less demanding other the maybe 3D graphics rendering.

Tuesday, January 12, 2010

Chrome OS Tablet reference design based on Freescale

$199 Chrome OS Tablet reference design based on Freescale i.MX515 processor



Sridharan Subramanian, Senior Manager of Software and Platforms Product Management at Freescale shows the worlds first ARM based Chrome OS tablet demonstration showcased by Freescale running on a reference design for a $199 fully featured 3G enabled Tablet.