Showing posts with label Gesture. Show all posts
Showing posts with label Gesture. Show all posts

Friday, July 04, 2014

Touchless Gesture Navigation


Video Link http://bcove.me/tseqw1bf

This video demonstrates touchless gesture navigation utilizing Murata's ultrasonic sensor, the world's smallest, surface mountable ultrasonic sensor.

Murata has developed world's first surface mount ultrasonic sensor


Saturday, June 09, 2012

XYZ Interactive

Super simple low cost gesture recognition.  3D spatial.  Uses LED's and Photo-diodes. 

They have an automotive computer demo. 

http://www.gesturesense.com/

Tuesday, May 22, 2012

Leap - FUTURE OF MOTION GESTURE CONTROL

Motion control startup Leap Motion has demoed its Leap 3D motion control system, which can track motion to around 0.01mm accuracy — 100 times more accurate than the Kinect. Rather than taking Microsoft’s approach, Leap Motion creates a personal 3D workspace of about four cubic feet. The Leap consists of a small USB device with industry-standard sensors and cameras that, in tandem with the company’s software, can track multiple objects and recognize gestures. Leap’s designers showed off OS navigation and web browsing using a single finger, writing, pinch-to-zoom, precision drawing, 3D modeling, and gaming. From what we can see, it looks to be a very precise system, capable of recognizing objects in your hands and tracking them instead of your digits. Leap Motion is releasing an SDK and also handing out free sensors to “qualified developers” that want to develop for the system.

Monday, September 12, 2011

Thursday, August 11, 2011

Apple Patent Shows Plans for Integrated Projector

From Wired Gadget lab


A patent uncovered by Patently Apple reveals Apple’s intention to eventually include a mini projector in the iPhone and iPad and a pico projector-like accessory for MacBooks.
But the most incredibly novel and useful part of the patent description isn’t the projector. It’s the advanced gesturing analysis that would be used in conjunction with the projector to interpret shadow or silhouette movements when presentations (or even workspaces) are displayed in a dark environment.
In Patently Apple’s words, “The level of detail associated with this patent would suggest that Apple’s development teams are moving full steam ahead on the projection system project.”

Thursday, August 04, 2011

Open Source Gesture Recognition For Kinect SDK

From SlashDot:

"I have been working with a new internet-friend of mine to produce an open source gesture recording and recognition engine for Kinect SDK. It's based on the Dynamic Time Warping technique and allows developers to record their own gestures and reliably recognise them. It's currently 2D but 3D is an easy development, coming soon. We're looking for community take-up and contribution to this project — it could help a lot of people with rapid prototyping and could even be used in production solutions (within the Kinect SDK's terms of use, of course!)."