Showing posts with label spherical. Show all posts
Showing posts with label spherical. Show all posts
Tuesday, March 06, 2018
Monday, February 15, 2016
Warping Fisheye Images for Spherical Mirror Projection
http://www.luniere.com/2013/03/14/warping-fisheye-images-for-spherical-mirror-projection/
This post doesn’t go into any of the complex mathematics involved with spherical mirror projection. For that information I recommend using the invaluable resources at http://paulbourke.net . This post explains a practical solution for projecting onto complex geometry using spherical mirrors, 3ds Max and 123D Catch.
This post doesn’t go into any of the complex mathematics involved with spherical mirror projection. For that information I recommend using the invaluable resources at http://paulbourke.net . This post explains a practical solution for projecting onto complex geometry using spherical mirrors, 3ds Max and 123D Catch.
Thursday, November 05, 2015
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