Showing posts with label google. Show all posts
Showing posts with label google. Show all posts

Wednesday, September 23, 2020

Facebook: Video@Scale 2020

https://videoscale2020.splashthat.com/

OCTOBER 22, 2020

10:00AM – 1:00PM

REGISTER NOW

YOU'RE INVITED TO VIDEO @SCALE REMOTE EDITION


BUILDING DISTRIBUTED VIDEO SYSTEMS




Video @Scale is an invitation-only technical conference for engineers that develop or manage large-scale video systems serving millions of people. The development of large-scale video systems includes complex, unprecedented engineering challenges. The @Scale community focuses on bringing people together to discuss these challenges and collaborate on the development of new solutions.


 


This year, we will be hosting our Video @Scale event virtually. 




 


AGENDA


SESSION #1


VIDEO QUALITY


10:00 AM - 11:00 AM PST






 






KEYNOTE


    Rajeev Rajan


VIDEO CODING STANDARDIZATION


     Ioannis Katsavounidis


VIDEO ENCODING PARAMETER SELECTION WITH HYBRID SOFTWARE/HARDWARE APPROACH


     Nick Wu


VMAF


     Zhi Li | Netflix


SESSION #2


SCALABILITY & RELIABILITY


11:00 AM - 12:00 PM PST




YET ANOTHER LIVE VIDEO DELIVERY ARCHITECTURE


     Kirill Pugin


SCALING I/O TO MILLIONS OF VIDEOS


     David Zhang


PROVIDING BETTER VIDEO EXPERIENCE FOR THE NEXT BILLION USERS


     Denise Noyes


BYTES RANGE ADDRESSING WITH LL-HLS


     Will Law | Akamai


SESSION #3 


PANEL + Q&A 


12:00 PM - 1:00 PM PST




VIDEO TRENDS DURING COVID-19


     Jaron Schaeffer | Google


     Connie Goshgarian | AT&T


     Li-Tal Mashiach | Facebook 


     Tremain Wheatley | Facebook (Moderator)


 


 

Monday, February 26, 2018

Google built a tiny Street View car to map out one of the world's largest model cities




This is just too cool.

The "Miniatur Wunderland" exhibition, located in Hamburg, Germany, is the world's largest model railway.
To bring new perspective to the massive model railway, Google last year built a miniature version of its Street View car to capture footage within the Miniatur Wunderland with an array of tiny mounted cameras. You can actually see all the various worlds within the Miniatur Wunderland on Google Street View.

https://www.google.com/maps/about/behind-the-scenes/streetview/treks/miniatur-wunderland/

https://blog.google/products/maps/the-best-things-come-in-small-street/

Monday, February 09, 2015

What are Mattel and Google doing with View-Master?

From: http://www.engadget.com/2015/02/06/google-mattel-view-master/

With a View-Master topped teaser (which you can see after the break), Google and Mattel invoked one of our favorite childhood memories -- and frequent inspiration for low-budget virtual reality shenanigans. The two are planning an "exclusive announcement and product debut" ahead of the New York Toy Fair next week, but other than the View-Master theme there's little to go on. Mattel's Fisher-Price division tried a View-Master comeback for the digital age in 2012, although all trace of it is gone now. We'll have to wait until next Friday to see for ourselves what they're planning, but we invite your wildest speculation until then. So what are you thinking -- a plastic pair of branded Mattel VR goggles based on the Cardboard project, or maybe a Hot Wheel based on something else Google has been working on?

LG unveils VR for G3, its own virtual reality headset inspired by Google Cardboard



Today LG announced the impending launch of its own virtual reality headset, a low-tech device which sits somewhere between Samsung VR and Google’s DIY Cardboard kit. LG calls it “VR for G3.”
As the name implies, LG will bundle its virtual reality headset with its G3 smartphone. The promotion will occur in “select markets” in the coming months. For now, that’s all we know about the release date.
Here’s how the device works, according to LG:
The design of VR for G3 is based on the blueprint for Google Cardboard, available online for home DIY fans. The neodymium ring magnet on the side of the VR for G3 works with the magnetic gyroscope sensor in the G3 to select applications and scroll through menus without touching the display. VR for G3 requires no assembly other than inserting the phone in the viewer.

http://venturebeat.com/2015/02/09/lg-teases-vr-for-g3-a-virtual-reality-headset-inspired-by-google-cardboard/


Saturday, December 13, 2014

Leaked Emails Reveal MPAA Plans To Pay Elected Officials To Attack Google

https://www.techdirt.com/articles/20141212/12142629419/leaked-emails-reveal-mpaa-plans-to-pay-elected-officials-to-attack-google.shtml


from the holy-fuck dept

Okay, it's no secret that the MPAA hates Google. It doesn't take a psychology expert to figure that out. But in the last few days, some of the leaks from the Sony Pictures hack have revealed the depths of that hatred, raising serious questions about how the MPAA abuses the legal process in corrupt and dangerous ways. The most serious charge -- unfortunately completely buried by this report at The Verge -- is that it appears the MPAA and the major Hollywood studios directly funded various state Attorneys General in their efforts to attack and shame Google. Think about that for a second.

There's a lot of background here that's important (beyond just the MPAA really hates Google). First, as you know, the MPAA has certainly not given up on its SOPA desire to get certain websites completely blocked. The leaked emails reveal a lot more about that (which we'll get to). Second, a year ago, the MPAA hired a pitbull of an anti-piracy lawyer in naming Steve Fabrizio its General Counsel. Fabrizio has spent the last decade and a half or so deeply involved in litigating a bunch of anti-piracy battles at both the RIAA and the MPAA/RIAA's favorite big law firm, Jenner & Block. This is not a guy you hire if you're looking to innovate. This is a guy you hire if you want to get into knock-down, dirty legal fights.

Third, there is the role of state Attorneys General. A recent NY Times article detailed how lobbyists have figured out ways to effectively "lobby" state Attorneys General to do their bidding. Frequently, this is around getting the state AGs to drop investigations (and potential lawsuits) against companies. The article is somewhat eye-opening, as it's hard to distinguish much of what's discussed from straight up bribery. There is talk of lavish events, travel and dinners all paid for by corporate lobbyists for state AGs, often followed soon after with dropped, or reduced investigations. In one case, an AG told staff not to start an investigation into a public company without first getting his approval. Campaign funding is a big part of it as well, as these lobbyists dump lots of money into AG campaigns. And it's no secret that the state Attorney General position is often seen as a stepping stone to a Governorship or US Senate job.

We've discussed in the past that state Attorneys General are often the biggest grandstanders, as their main goal in certain investigations seems to be about generating headlines for themselves, rather than any real legal basis. More than four years ago, we wrote about Topix CEO Chris Tolles' experience being hounded by state Attorneys' General so they could get a bunch of headlines out of something in which everyone admitted Topix wasn't actually doing anything illegal. Along those lines, we've noted that popular tech companies have increasingly been a target for state AGs -- because they're almost sure to generate headlines. We've also noted that state AGs have been pushing for changes to federal laws, like Section 230 of the CDA, to allow them to further go after big tech companies for things like actions of their users.

Not surprisingly, Google has been a popular target for some state AGs. In the past, we've written about state Attorneys General from Nebraska and Oklahoma blaming Google for videos made by users, and about Texas' Attorney General going after Google for supposed antitrust violations(based on the same claims that the FTC later dropped entirely). But the state Attorney General with the biggest chip on his shoulder for Google has absolutely been Mississippi Attorney General Jim Hood, who seemed to think that it was Google's fault that he could find counterfeit goods via search. A few months later, he was back blaming Google for infringement online as well.

This was no accident. What's come out of the Sony Pictures Leak is not just that the MPAA was buddying up to state Attorneys General, but that the MPAA was funding some of this activity and actively supporting the investigation. The leaked emails reveal that rather than seeing that NY Times article about corporate/AG corruption as a warning sign, the MPAA viewed it as a playbook. But not for preventing investigations but for encouraging and funding them. This appears to goway beyond that NY Times article. This isn't campaign donations or inviting AGs to speak at lavish events and paying for the travel. This is flat out paying AGs to investigate Google (even on issues unrelated to copyright infringement) and then promising to get extra press attention to those articles.

Here's the Verge's summary of a key email (which the Verge doesn't even seem to realize why it's so damning):
May 8, 2014: Fabrizio to group. "We’ve had success to date in motivating the AGs; however as they approach the CID phase, the AGs will need greater levels of legal support." He outlines two options, ranging from $585,000 to $1.175 million, which includes legal support for AGs (through Jenner) and optional investigation and analysis of ("ammunition / evidence against") Goliath. Both options include at least $85,000 for communication (e.g. "Respond to / rebut Goliath's public advocacy, amplify negative Goliath news, [and] seed media stories based on investigation and AG actions.").
"Goliath" is the MPAA's rather transparent "codename" for Google. CID stands for a "civil investigative demand" -- which is a form of an administrative subpoena, demanding information from a company, related to an investigation.

What seems to come out from these emails is that the MPAA, in coordination with the major Hollywood studios, agreed to willfully pay tons of money indirectly to state AGs (and Hood in particular) to get them to investigate Google (using the time and labor of the MPAA's favorite law firm -- and the one that Fabrizio just left). That goes way beyond anything discussed in that NY Times articles, and certainly smacks of serious illegality. It's difficult to see how this isn't bribing a public official to attack a company they dislike.

Not only that, but it shows that the MPAA and the studios were aware of Hood's plans well before they happened, suggesting that he or his office has been coordinating with Hollywood on their plans and that the specific CIDs are actually written by the MPAA's lawyers themselves:
A report from the previous February suggests that the Goliath group drafted civil investigative demands (similar to a subpoena) to be issued by the attorneys general. "Some subset of AGs (3-5, but Hood alone if necessary) should move toward issuing CIDs before mid-May," the email says.
And, more recent emails (from just in October) show that they know that another CID is apparently coming and that the MPAA intends to use that CID for negotiating leverage against Google. This follows a claim that Google was pissed off at the MPAA for mocking its recent search algorithm changes to further push down sites that may link to infringing materials (it's not like we didn't warn everyone that the MPAA wouldn't be satisfied with Google's changes). Either way, the MPAA's Fabrizio brushes off concerns that Google has, telling the studios not to worry, that Google should be more willing to talk after Hood sends out his next CID:
After a dispute over Google’s most recent anti-piracy measures in October, Fabrizio suggested further action may be yet to come. "We believe Google is overreacting — and dramatically so. Their reaction seems tactical (or childish)," the email reads. "Following the issuance of the CID [civil investigative demand] by [Mississippi attorney general Jim] Hood (which may create yet another uproar by Google), we may be in a position for more serious discussions with Google."
While the Verge report is focused on the "sexy" topic of the MPAA having an "anti-Google' (er... "Goliath") working group, the real story here is that it appears that this infatuation with taking down Google has extended to funding state politicians in their investigations and attacks on Google, even when it's on totally unrelated issues (the initial CID was about counterfeit drugs -- which is an issue that the MPAA likes to mock Google over by totally misrepresenting some actual, but historical, bad behavior).

And beyond that, the MPAA is showing that part of its plan is to fund "media stories based on" the Attorneys General investigations. Remember, so much AG activity these days is driven by what's going to get them into the headlines. Setting aside nearly $100,000 from the MPAA to get a state AG some headlines for an investigation paid for by the MPAA, using administrative subpoenas written by the MPAA... all designed to attack a company they don't like (which actually has done pretty much exactly what they'd been asking for in downranking sites that lead to infringing works), is really stunning.

I get that it's natural to dislike a company or organization that has undermined your business model. It happens. But there are different ways to respond to it. One is to innovate and compete. Another is to use the legal process to throw hurdles in their path. This is the distinction between "market entrepreneurs" and "political entrepreneurs" that Andy Kessler has described. What the MPAA appears to have done in the last few months, however, certainly suggests that the organization, with the help of the major studios, went beyond just lobbying and political pressure, to actually funding elected officials to try to attack a company they didn't like. And, at the very least, this also has to raise serious questions about Mississippi Attorney General Jim Hood and who he takes orders from. Is he really "protecting" the people of Mississippi? Or is he focused on gobbling up Hollywood's money and promotion?

Thursday, November 06, 2014

Magic Leap raises $542 million for Augmented Reality (AR).


http://www.theverge.com/2014/10/21/7026889/magic-leap-google-leads-542-million-investment-in-augmented-reality-startup

http://www.magicleap.com/

Google is leading a huge $542 million round of funding for the secretive startup c, which is said to be working on augmented reality glasses that can create digital objects that appear to exist in the world around you. Though little is known about what Magic Leap is working on, Google is placing a big bet on it: in addition to the funding, Android and Chrome leader Sundar Pichai will join Magic Leap's board, as will Google's corporate development vice-president Don Harrison. The funding is also coming directly from Google itself — not from an investment arm like Google Ventures — all suggesting this is a strategic move to align the two companies and eventually partner when the tech is more mature down the road.
Magic Leap's technology currently takes the shape of something like a pair of glasses, according to The Wall Street Journal. Rather than displaying images on the glasses or projecting them out into the world, Magic Leap's glasses reportedly project their image right onto their wearer's eyes — and apparently to some stunning effects.
"It was incredibly natural and almost jarring — you’re in the room, and there’s a dragon flying around, it’s jaw-dropping and I couldn’t get the smile off of my face," Thomas Tull, CEO of Legendary Pictures, tells the Journal. Legendary also took part in this round of investment, alongside Qualcomm, Kleiner Perkins, Andreessen Horowitz, and Obvious Ventures, among others. Qualcomm's executive chairman, Paul Jacobs, is also joining Magic Leap's board.
The eclectic mix of companies participating in this investment round speak to how broadly Magic Leap sees its potential. Its founder says that he wants the company to become "a creative hub for gamers, game designers, writers, coders, musicians, filmmakers, and artists." Legendary, which makes films including Godzilla and The Dark Knight, is interested in its potential for movies. Google likely sees far more ways to put it to use.
The technology sounds like it could be an obvious companion to Google Glass, but for now the Journal reports that they're not being integrated. Magic Leap declined to commented on what might happen down the road. Nonetheless, the investment in Magic Leap appears to be Google betting on augmented reality as the future of computing, pitting it in a fight against virtual reality competitors. Eventually, it'll likely be facing off against Facebook's Oculus Rift — the biggest name in VR right now, and one that Facebook was willing to pay $2 billion for.

Magic Leap also says that it may "positively transform the process of education."
Magic Leap is run and was founded by Rony Abovitz, who previously founded the medical robotics company Mako Surgical, which was sold for $1.65 billion last year. The Journal reports that Abovitz has a biomedical engineering degree from the University of Miami. He previously made a bizarre, psychedelic TEDx talk involving 2001, green and purple apes, and a punk band. His new company, which has been around since 2011, is headquartered in Florida, so it isn't exactly the typical tech startup out out of Silicon Valley. Abovitz says the location allows Magic Leap to recruit globally. It currently has over 100 employees.
Though Magic Leap's product sounds like a pair of augmented reality glasses, Abovitz and his company dislike the term. Magic Leap brands its effect as "Cinematic Reality," which sounds a bit cooler but doesn't really mean anything just yet. "Those are old terms – virtual reality, augmented reality. They have legacy behind them," Abovitz told the South Florida Business Journal back in February, after closing an initial round of funding. "They are associated with things that didn’t necessarily deliver on a promise or live up to expectations. We have the term cinematic reality because we are disassociated with those things. … When you see this, you will see that this is computing for the next 30 or 40 years. To go farther and deeper than we’re going, you would be changing what it means to be human."
This is all something that Google is eager to view the results of. "We are looking forward to Magic Leap's next stage of growth, and to seeing how it will shape the future of visual computing," Pichai says in a statement. What exactly Google will do with augmented reality is still unknown, but, much like how Google has managed to control a great deal of mobile computing through Android, it's been looking ahead to ensure that it doesn't miss out on the next leap either. It declined to provide further comment on the investment.
Talking to TechCrunch, Abovitz says that Magic Leap should be launching a product for consumers "relatively soon." There's no stated target date for now, though, and it sounds like it still has some development to do.

Sunday, June 08, 2014

Google's Project Tango using Mantis Vision's Structured Light 3D Camera


Israel based Mantis Vision confirms that its MV4D 3D camera is used in Google's Project Tango tablet.

Mantis Vision camera consists of flash projector hardware components and includes structured light-based depth sensing algorithms like PrimeSense technology used in the Microsoft Kinect and now owned by Apple. PrimeSense is also Israel based.


Amihai Loven, CEO, Mantis Vision said:
"3D represents a major paradigm shift for mobile. We haven't seen a change this significant since the introduction of the camera-phone. MV4D allows developers to deliver 3D-enabled mobile devices and capabilities to the world,"
 "This partnership with Google offers Mantis Vision the flexibility to expand quickly and strategically. It will fuel adoption and engagement directly with consumer audiences worldwide. Together, we are bringing 3D to the masses."

Johnny Lee, Technical Product Lead at Google said:
"We are excited about working with partners, such as Mantis Vision, as we push forward the hardware and software technologies for 3D sensing and motion tracking on mobile devices,"

Monday, April 14, 2014

Google Patents Tiny Cameras Embedded In Contact Lenses



Google has a new patent application with the USPTO (via 9to5Google), which takes one of the basic concepts of Glass and extends it even further, embedding tiny cameras that could be embedded in contact lenses for various uses, including photographing what a wearer sees, or providing the basic input for a contact-based assistive device for the visually impaired.

Google has previously detailed a plan to build smart contacts that measure blood glucose levels in diabetics to provide non-invasive, constant feedback to both a wearer and potentially their doctor, too. This new system describes uses that could also benefit the medical community, like using input from the camera to spot obstacles and alert a wearer who has vision problems as to their whereabouts. They could also offer up vision augmentation for people with all types of ocular health, and even act as a next-gen platform for a Glass-like computing experience.

Obviously, big tech companies patent stuff all the time, and only a fraction of that ever makes it to shipping products. Plus, wearing contacts is something that anyone who doesn’t have to likely won’t warm up to easily. Still, as an assistive device, and an alternative to other, more obvious gadgets and intrusive tech like hearing aids or cochlear implants, this could be a tech that has legs in the near future.







Friday, October 04, 2013

Chromecast


Chromecast is a digital media streaming adapter developed by Google. The device plays audio/video content on a high-definition television by streaming it via Wi-Fi from the Internet or local network. Users select the media to play on their television from the Google Chrome web browser on a personal computer or from a supported app on their mobile device.

Tomorrow first thing is the morning is a talk at Code Camp by Kevin Nilson
http://www.siliconvalley-codecamp.com/Session/2013/chromecast


Thursday, July 11, 2013

Google Finishes Defining Its VP9 Video Codec, Adds it to Chromium


http://thenextweb.com/google/2013/06/17/google-finishes-defining-its-vp9-video-codec-adds-it-to-chromium-ahead-of-chrome-and-youtube-rollout/

Last month, Google revealed that it was planning to finish defining its VP9 video codec on June 17 (today), after which it will start using the next-generation compression technology in Chrome and on YouTube. The company is wasting no time: it has already enabled the free video compression standard by default in the latest Chromium build.
The addition was first noted by developer and Google open-source Chromium evangelist François Beaufort. He points to a Chromium code review with the following short but succinct description: “Remove VP9 flag, and enable VP9 support by default.”
VP9 is the successor to VP8, both of which fall under Google’s WebM project of freeing Web codecs from royalty constraints. Despite the fact that Google unveiled WebM three years ago at its I/O conference, VP8 is still rarely used when compared to H.264, today’s most popular video codec.
As Beaufort explains, the main advantage of VP9 for users is that it’s 50 percent more efficient than H.264, meaning that you’ll use half the bandwidth on average when watching a video on the internet. Yet that doesn’t take H.265 into account, the successor to H.264 that offers comparable video quality at half the number of bits per second and also requires its implementers to pay patent royalties.
Although VP9 transmits video more efficiently than its predecessor, VP8 still saw patent-infringement claims from Nokia, and there’s no reason to assume VP9 won’t as well. Presumably, Google has learned and will make an effort to avoid such problems again, especially given that VP9 is meant to become part of WebRTC, an open project that lets users communicate in real-time via voice and video sans plugins, later this year.
As for its own products, Google has previously said it wants to build VP9 into Chrome, and today’s Chromium integration shows the company is putting its money where its mouth is. Furthermore, YouTube said last month it plans to add support for VP9 once the video codec lands in Chrome.
Chromium is the open source Web browser project that shares much of the same code as Google Chrome, and new features are often added there first. It’s not clear when VP9 will land in Chrome, but we’d wager it’s likely to trickle into the various channels during the next few months and arrive in the stable release by default before the end of the year.

Saturday, June 08, 2013

Google nuke thyself: Mountain View's H.264 righteous flame-out

Google nuke thyself: Mountain View's H.264 righteous flame-out

How MPEG LA tamed a giant - and will again
Back in 2010, champions of a free web were ecstatic over Google's plan to seed the internet with a patent-free video. VP8 was going to crush the patent-heavy H.264, now celebrating its 10th birthday [1]. Or so we were told.
In May of 2010, Google open-sourced [2] VP8, the video compression codec component to the audio-visual WebM format, which it had bought and developed earlier that year, and threw open the WebM Project to all comers.
Mozilla and Opera – who’d kept H.264 out of their browsers - were very much onboard, saying their browsers would play VP8 while AMD, ARM, NVIDIA, and Qualcomm joined the WebM Project [3] working with others to build and patch code delivering hardware acceleration for the codec. Journalists were euphoric, producing articles like this [4]: Google opens VP8 codec, aims to nuke H.264 with WebM.
But three years later, the party’s over – and it's Google and VP8 that were nuked. Mozilla – maker of the web’s third biggest browser – has swallowed H.264 in Firefox and Mountain View in March signed up to a licence for technologies in H.264.

Wait, YouTube's owner couldn't make it work?

On paper Google could – and should – have succeeded. It owns YouTube, a video service with so may users that Google reckons that, averaged out, every single person on the planet has watched 140 video views. It therefore had a critical mass of web video. Android runs most smartphones on the planet, meaning Google has the means to deliver royalty-free WebM video.
Google is also a $50bn trans-national machine run so smoothly that its tax affairs seemingly operate on a level beyond the grasp of ordinary governments. The company has its foot on the nexus of our web and our culture.
What thwarted Google was MPEG LA [5], a group that’s likely little known by the average square-eyed netizen. MPEG LA administers more than 5,500 licensees spanning families and generations of media patents. The group was created by a cluster of highly motivated technology companies - all MPEG-2 patent-holders - in 1997 to outsource the charging and enforcing of their patents.
Most ordinary punters won’t have heard of H.264 but they’ll have certainly experienced it. H.264 is a block-oriented motion compression technology used to play video offline and online. It's used on services from YouTube to Apple’s iTunes store - anything played by Adobe’s Flash Player uses H.264 - so that means most film, TV, porn and videos of cats playing the piano on the web. It’s the video compression technology used in Blu-ray players, too. H.264 was built using patented technology from Microsoft, Apple, the Fraunhofer Institute and others.
H.264 has taken over the web quickly: drafted in May 2003 there are today 1,600 licensees versus 2,000 for MPEG-2, which dates back to 1996.
Frank Sinton, chief executive of video indexing and search site MeFeedia, tells us succinctly that WebM has been, er, crushed. “H.264 has kind of won,” Sinton says.
MeFeedia in 2011 surveyed [6] the millions of video feeds it indexes and serves and found H.264 played 80 per cent of HTML5 video, while WebM accounts for 2 per cent. MeFeedia didn’t bother researching the subject again. “That’s the reason we haven’t updated the numbers [since 2011] - the [H.264] codec [covers] so many browsers and devices.”
It was MPEG LA that helped ensure H.264's continued dominance and that started the grenade rolling under Google's feet, with an action that meant Google's VP8 web takeover was in trouble from the very start.

Google grabs On2 the next thing

In May 2010, MPEG LA’s chief executive Larry Horn said [7] his group was looking into forming a patent pool against VP8 - this was after Google had bought On2 Technologies whose technologies became VP8.
MPEG LA patent pools collectively represent companies who believe their patents are being used in various technologies. An H.264 pool would have been used by MPEG LA to enforce its group members' patents. By February the following year, it had called on patent-holders to submit evidence of patents they believed were used in Google’s codec.
The pressure seemed to pay off and - as is so often the case in the world of patents and alleged infringements - it was the behind-the-scenes maneouvring ahead of any court action that paid, and saw Google sign a licensing deal.
Under the agreement, Google agreed to license “techniques that may be essential” to VP8 while MPEG LA agreed to call off the dogs, saying it’ll discontinue efforts to form the threatened VP8 patent pool.
Was it saber-rattling that pulled Google to heel?
MPEG LA’s Horn says: "No". “Patent pools get too much of the blame and too much of the credit,” he told The Reg on the anniversary of H.264.
“When I was asked: ‘Is VP8 patent-free?’ I said: ‘I doubt it because the tools that go into it are well known to be covered by patents.’ That got things fired up in the market. I didn’t do that as a threat - it might have been perceived that way. My point is if there’s a lot of IP rights in the market, then MPEG LA has an opportunity and a service to perform [by] forming a pool. The market may have taken that as a shot across the bow that MPEG LA is threatening us, but I would say it’s not true.”

'Maybe I delude myself... but I don’t think we are under anybody’s influence'

“We put out a call for patents [on VP8],” said MPEG LA's Horn. "That initiated a discussion with Google about delivering licences to them."
The exec refused to discuss what formal talks took place with Google. Yet Horn concedes the threat did bring Google to the table. We also asked Google for its side but the company declined to comment.
Google had tried to sidestep the matter by parking its codec [8] under a BSD licence. It was a unilateral decision, and one that clearly failed to satisfy MPEG LA.
According to Horn, it is MPEG LA - rather than individual patent holders like Apple or Microsoft - that takes the lead in forming patent pools. So it would have been MPEG LA that acted in this case against Google, without prompting. “We don’t discuss [pending action] with owners. When we form a pool, MPEG LA takes a decision based on feedback from the market,” Horn says.
Underlining the point: Steve Jobs in 2010 said a patent pool was going after Theora, the free lossy video compression format. “All video codecs are covered by patents. A patent pool is being assembled to go after Theora and other 'open source' codecs now,” Jobs wrote [9]. No MPEG LA patent pool was formed.
“Maybe I delude myself,” Horn continues. “But I don’t think we are under anybody’s influence around here - whether it’s our owners or patents-holders… We believe you have to be principled in the administration of these programs.
"Just because you are a patent-holder here doesn’t mean you get a free pass over here because you don’t take a licence. I define neutrality as having our own self-interest. Obviously, we are a business and we like to make a profit. The way we like to do that is providing a service to the market that people are willing to pay for.”
MPEG LA is owned by 10 companies including Cisco, Sony, General Electric and Google, thanks to its purchase of the phone business owned by Motorola. These owners are not necessarily patent-holders in MPEG LA’s pools and MPEG LA is not a standards body, so it does not create specifications.
The group was formed in 1997 by eight companies that wanted to turn the then-new MPEG 2 standard into a viable business by charging others to use it. The original line-up included Fujitsu, Panasonic, Sony and Philips.
MPEG LA doesn't create technology standards like MPEG 2 or H.264, but it does charge for them. MPEG 2 was the work of the ISO/IEC Moving Picture Experts Group (MPEG) and H.264 came from the ITU's Video Coding Experts Group and MPEG. The difference is the “LA” part - standing for Licensing Authority.
Now the ITU and MPEG group that built H.264, the Joint Collaborative Team on Video Coding, is cooking up H.265 - or High Efficiency Video Coding (HEVC). This idea is H.265 will improve video picture quality without demanding fatter bitrates from the devices' networks. This should make it better suited for use on tiny-footprint devices like smartphones, and tablets.
H.265 will improve coding efficiency to reduce the bitrate requirement – the goal is for a 50 per cent compression gain over H.264.
Like H.264, it’ll be MPEG LA that's the money-making end of the business for the tech companies whose patents get baked into H.265. “We are facilitating a pool for H.265,” according to Horn, who said the plan was for meetings in April and May with a licence to be issued this year.
If history is a guide, H.265 should be propelled to a rapid takeover. H.264's ascendancy was assisted by the fact that Apple and Microsoft, two of the most influential companies in business and consumer tech, were involved.
Apple and Microsoft not only helped build H.264, they made it ubiquitous through their browsers, servers, operating systems, tablets and phones. MPEG LA enforced the hegemony through patent licensing, seeing off potential rivals like VP8 from Google.
Horn won’t be drawn on why H.264 has taken over or MPEG LA's role: “These are decisions made by the marketplace based on numerous factors important to individual users/adopters,” he says. “We are agnostic on those choices.”
But with the muscle of MPEG LA in its corner, H.265 is likely to keep its rivals - tech giants or no - in line. ®

Monday, May 20, 2013

Google Drops XMPP Support

http://tech.slashdot.org/story/13/05/20/2315216/google-drops-xmpp-support
"During last week's Google I/O conference, the company announced a replacement for its aging Talk instant messenger: Google Hangouts. Hangouts, which is only available for Android, iOS, and Chrome, offers closer integration with Google+. Unfortunately, the new product drops support for the XMPP instant messaging protocol, which has been an integral part of Talk for over ten years. XMPP delivers instant messages to desktop clients, like Pidgin, and enables communication between users on different instant messaging networks. Hangouts users attempting to communicate with contacts on non-Google servers, such as jabber.org, have found that all communications have been suddenly and inexplicably severed. A Google account is now required to communicate with Hangouts users. Google Hangouts joins the ranks of an already-crowded ecosystem of closed, incompatible chat products like Skype."

Interesting, because Google Wave was based on XMPP and Google was integral to the creation of the Jingle extension that enabled video chatting over XMPP. Note that no end date has been set for Talk yet, but the end must surely be nigh given Google's recent history of axing products like Reader and CalDAV support from their calendar app without much notice.

Friday, May 17, 2013

SNL: google glasses

http://www.hulu.com/watch/486603

Saturday Night LiveWeekend Update: Randall Meeks (02:49)

Seth welcomes tech blogger Randall Meeks, who has high praise for the Google Glasses


Friday, February 22, 2013

Google Is Working On A UDP Replacement Called QUIC


FROM: http://techcrunch.com/2013/02/22/looks-like-google-is-working-on-a-udp-replacement-called-quic/



Francois Beaufort had a very good day yesterday. Not only did the leaked video of the Chromebook Pixel he discovered earlier this month turn out to be real, he also noticed that Google started work on a new web protocol in Chrome called QUIC. This protocol, it seems, aims to update the User Datagram Protocol(UDP), a core part of the Internet protocol suite that also includes TCP, for example.
UDP is often used for applications that need real-time connectivity (video conferencing, games etc.). It opens up a direct connection between two machines, which makes it perfect for real-time applications and streaming data where low latency is very important. In return, however, it lacks some of the reliability controls of other Internet protocols like the TCP protocol.
QUIC also focuses on data streams, it seems, but with the extra benefit of adding a built-in encryption layer and some basic reliability controls.
It looks like the project was merged into Chrome just a few days ago, but work on the project seems to have started late last year. And while some people noticed it at the time, the project has mostly gone unnoticed. Now, however, it looks like it is becoming a core part of the Chromium project – the open source initiative behind Google’s Chrome browser.
We contacted Google for a comment about this, but all we got from a spokesperson was the company’s usual non-denial that “the team is continuously testing new features. At this time, we have nothing new to announce.”
With SPDY, of course, Google is currently working on a similar initiative for HTTP, and it looks like a lot of the work on SPDY may flow into the HTTP 2.0 standard. Google probably hopes to achieve something similar for UDP with QUIC. As it aims to make the web faster, more reliable and more secure, the company is clearly not content with just making its applications faster, but it has a vested interest in also pushing forward some of the low-level technologies that make today’s Internet work in the first place.
SPDY
SPDY (pronounced speedy)[1] is an open networking protocol developed primarily at Google for transporting web content.[1] As of July 2012, it is an open de facto standard protocol, the group developing SPDY has stated publicly that it is working toward standardization (available as an Internet Draft).[2] The first draft of HTTP/2 is using SPDY as the working base for its specification draft and editing.[3] Open source reference implementations of SPDY are available in Chromium[4], Mozilla Firefox[5]and Opera[6]. SPDY is similar to HTTP, with particular goals to reduce web page load latency and improve web security. SPDY achieves reduced latency through compression, multiplexing, and prioritization.[1] The name "SPDY" is a trademark of Google, and has no acronym defined.[7]



Monday, August 01, 2011

Is Netflix adding a plug-in for Chromebook computers?

Netflix may soon roll out an official plug-in for streaming movies on netbook computers running on Google's Chrome operating system. A version of the plug-in was discovered by an online user. While not fully functional, the plug-in may signal that Netflix is ready to update version 1.0 of the Chrome plug-in, according to this post.

Read article on Engadget:
Netflix plugin for ChromeOS hits v1.0.2, is an official release around the corner?