Friday, March 30, 2012

Magical HTML5 moustache.

Introducing HTML5: Video and Audio
http://www.peachpit.com/articles/article.aspx?p=1765993&seqNum=5

magical HTML5 moustache.
This is a cool AR application.  One that put's
moustache's on people.  Yea I know some webcams come with software to do that.

But
HTML5 can do AR, meaning you can use your camera phone to point to a web site and run applications that to image processing tricks.

That ability to completely change in an out the AR engine from a URL changes everything.
Since HTML5 based software isn't locked in to legacy libraries and drivers and the massive web of version compatible issues that come with it.

I only hope the HTML5 people keep their act together.

So far the most important function for being able to capture video in HTML5 is:

navigator.getUserMedia

This only works in Opera by default.  In Chrome you need to run a command line argument --enable-media-stream to enable it.

I was surprise to see that the  NVIDIA 3D Vision system used HTML5 exclusively for playback of Youtube 3D videos.


LINKS on getUserMedia

http://www.html5rocks.com/en/tutorials/getusermedia/intro/

http://dev.opera.com/articles/view/playing-with-html5-video-and-getusermedia-support/

http://www.webrtc.org/running-the-demos

http://chemicaloliver.net/internet/getusermedia-the-new-api-webcam-in-browser-using-javascript-and-html5-video/


LINKS on HTML5 Augmented Reality

http://www.linuxjournal.com/article/10920   

http://openar.net/category/html5/

http://www.onebyonedesign.com/html5/arhtml/  (sample AR application in HTML for Mobile)

http://www.web3d.org/event/s2010/X3dProfilePossibilitiesMobileHtml5AR.pdf


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