Monday, September 21, 2009

Google Talks: Photo Tech EDU - A lecture series.

Google Talks: Photo Tech EDU

The goal of PhotoTechEDU is to have a Photographic Technology short course for engineers. 
The course will teach:
  • useful properties of light and image formation
  • theory and techniques of photographic optics and image capture
  • theory of colorimetry and techniques of color reproduction
  • and lots more...

Day 1: Photo Technology Overview  Speaker: Richard Lyon     SLIDES

Day 2: Photo Technology Overview Continued Speaker: Richard Lyon  SLIDES
Overview of front-end photographic technology with more optics, waves, diffraction, silicon photosensors, and color sensing methods.


Day 3: Ray Tracing, Lenses, and Mirrors Speaker: Rom Clement   SLIDES
Principles of ray tracing for simple optical components: thin spherical lenses and spherical mirrors. The notion of real/virtual object and real/virtual images will be highlighted as well as the computation of the position and magnification the image. The case of thick lenses will also be mentioned including the notion of nodal and cardinal points.


Day 4: Contrast, MTF, Flare, and Noise Speaker: Iain McClatchie   SLIDES
Most consumers know that more megapixels is better. But why does a 6MP DSLR take nicer pictures than a 10MP point-and-shoot? This talk will follow light from the surface to the sensor, exploring some of the things that degrade images along the way.


Day 5: Silicon Image Sensors Speaker: Richard Lyon  SLIDES
In this session we examine how digital cameras capture images via the interaction of light with silicon in CCD and CMOS image sensors, including sampling and aliasing effects, noise effects, etc.


Day 6: Digital Camera Image Processing Speaker: Richard Lyon  SLIDES
In this session we examine the steps that a digital camera goes through to take raw data from an image sensor and make a photograph out of it. There are more steps than you might imagine, arranged in what is usually termed a pipeline, and is sometimes implemented on pipelined hardware, to get to a pleasing photographic rendering of the scene. 


Day 7: Lossy Image Compression Speaker: Ashok Popat   SLIDES
This session covers lossy image compression of many forms, including: Transform coding: DCT and relationship to KLT and filter banks; Energy compaction, zonal sampling, and bit allocation; Scalar quantization: Lloyd-Max, entropy constrained; Wavelets and embedded zerotrees; Vector quantization: k-means, Lloyd algorithm.


Day 8: Diffraction and Interference in Imaging Speaker: Rom Clement   SLIDES
This session addresses effects of the wave nature of light. This approach will allow us to talk about the phenomena of interference as well as diffraction. The understanding of the notion of diffraction will be used to determine the Rayleigh criteria and finally the resolving power of an optical system. In the second part of the lecture, we will study gratings using the wave approach. An example of an amateur spectroscope for astronomy using a reflective grating will be shown.


Day 9: Amateur Astrophotography Speaker: Ben Lutch   SLIDES
This session covers amateur astrophotography, particularly automation, gear (cameras, telescopes) and some of the technical challenges of photographing dim objects across the universe from your backyard or remote observatory.


Day 10: Image Compression Part 2 Speaker: Ashok Popat   SLIDES
Continues discussion of lossy image compression and introduces lossless image compression. Recap of transform coding; intro to vector quantization and wavelet-based approaches; basic theory of lossless compression; entropy coding techniques; context-based lossless image compression. Will emphasize underlying principles rather than details of specific methods.




Day 11: Document Image Analysis with Leptonica Speaker: Dan Bloomberg   SLIDES
Graphics typically takes a representation of an image or scene and renders it in raster form. This normally occurs through a well-specified process. What happens when you try to go the other way, from a raster image to a description of its contents? The process, so easy for humans, is not easy for machines, because the input raster data can be highly variable and the interpretation of the contents somewhat arbitrary. We'll talk about how this 'inverse graphics' process can be accomplished quickly and usually with sufficient accuracy for most applications, using rasters of document images as input. The 'trick' is to use the image as the primary...


Day 12: High Dynamic Range Image Capture Speaker: Greg Ward   SLIDES
Although digital imaging has been around for nearly 40 years, the past decade has seen the nearly complete replacement of analog film by digital sensors, most of which capture only a tenth the dynamic range of the black and white film Ansel Adams worked with 80 years ago. Using multiple exposure techniques (or advanced sensors), it is in fact possible to turn this around and capture ten times the range of film, equaling or surpassing the capacity of human vision. Greg will introduce some of the concepts and present a few details of HDR imaging in the context of digital photography, and demonstrate interactive software he has developed to assist in the...


Day 13: Light field (plenoptic) photography – Not Available

Day 14: Exposing Digital Forgeries from Inconsistencies in Lighting Speaker: Hany Farid
With the advent of high-resolution digital cameras, powerful personal computers and sophisticated photo-editing software, the manipulation of digital images is becoming more common. To this end, we have been developing a suite of tools to detect tampering in digital images. I will discuss two related techniques for exposing forgeries from inconsistencies in lighting. In each case we show how to estimate the direction to a light source from only a single image: inconsistencies across the image are then used as evidence of tampering.


Day 15: The Gigapxl Project – Not Available

Day 16: Multi-View Image Compositions Speaker: Lihi Zelnik   SLIDES
Pictures taken by a rotating camera can be registered and blended on the sphere into a smooth panorama. What is left to be done, in order to obtain a flat panorama, is projecting the spherical image onto a picture plane. This step is unfortunately not obvious: the surface of the sphere may not be flattened onto a page without some form of distortion. Distortions are also unavoidable when mosaicking images taken while the point of view changes or/and the scene changes (e.g., due to objects moving). In such cases no geometrical consistent mosaic may be obtained. Artists have explored this problem and demonstrated that the geometrical consistency is not the...


Day 17: Color Management - Not Available

Day 18: Non-destructive , Selective, Non-linear, and Non-Modal Editing Of Photographs Speakers: Uwe Steinmueller & Fabio Riccardi  SLIDES
For photo editing tools there is a lot of buzz about non-destructive or parametric editing. While this is quite standard for todays RAW converters it is not sufficient for a more refined imaging workflow. The talk will demonstrate the need for a Non-destructive, Selective, Non-linear and Non-modal editing workflow. Useful properties of light and image formation. Theory and techniques of photographic optics and image capture. Theory of colorimetry and techniques of color reproduction. Where and how photography is being used in Google products and projects, what tools exist inside Google for photographic image storage, processing, etc.


Day 19: Inkjet printing coming of age  Speaker:Uwe Steinmueller   SLIDES
Today's fine-art printing is dominated mainly by pigment-based inkjet printers. Why do some photographers find inkjet printing so easy and others so hard? The talk presents an overview about inkjet printing in 2007 (printers, inks, papers, software, color management). useful properties of light and image formation, theory and techniques of photographic optics and image capture, theory of colorimetry and techniques of color reproduction, where and how photography is being used in Google products and projects, what tools exist inside Google for photographic image storage, processing, etc.


Day 20: (topic not yet cleared for release from Google) Not Available

Day 21: Visualization Via Matlab: Color Profiles, Ray Tracing, Diffreaction Speaker: Richard Lyon SLIDES

Some topics that we've heard about from other points of views are fruitfully re-examined through some explorations using Matlab. First, we have a bit of code that reads ICC profiles and shows us what's in them, including some plots so that we can see what sorts of data are used to represent colorspace transformations. Second, we look at ray tracing for a non-Gaussian, non-paraxial, real-world situation, in which tracing rays numerically leads to an understanding of an aberration that we always need to deal with in digital cameras: the effect of a flat filter in the optical path. Third, brute-force numerical simulation of light's propagation as waves leads...

Day 22: Measuring, Interpreting and Correcting Optical Aberrations in the Human Eye Speaker: Eric Gross
Every lens has flaws. The eye—arguably the most important lens—has more than it's share. This talk is about recent technology that lets physicians measure and understand these wavefront aberrations. Some of these aberrations degrade our vision, while others seem to enhance it. Finally, I'll talk about efforts and technology to correct those aberrations. useful properties of light and image formation, theory and techniques of photographic optics and image capture, theory of colorimetry and techniques of color reproduction, where and how photography is being used in Google products and projects, what tools exist inside Google for photographic...


Day 23: Raw Files and Formats Speaker: David Cardinal
David Cardinal, veteran nature photographer and software developer discuss raw files, their history, contents and politics, including some of the do's and don'ts for raw file reading and writing. David has written extensively on raw files for magazines including PC Magazine and Outdoor Photographer, and in his books on the Nikon D1 series of cameras, as well as written DigitalPro for Windows, an image management system including a raw file reader and writer that is featured in this months (June, 2007) Dr. Dobbs Journal.


Day 24: Dequantization, Texture, and Superresolution  Speaker: Lance Williams & Diego Rother  SLIDES  and more SLIDES

Quantization is an intrinsic feature of digital signals, an unavoidable nonlinearity in representation. It's instructive to analyze scalar quantization as part of the signal sampling process, how it characterizes the signal, and how signals so characterized can best be reconstructed. The resulting process has many advantages over conventional interpolation. It can reconstruct image structures such as edges and contours with sub-sample precision, an important ingredient of "superresolution." An open question is whether analogous techniques have a role to play in vector quantization. In images, vector quantization is often used spatially, to encode groups of pixels at a time. Typically this is used for data compression. Recent work in texture synthesis, however, appeals to vector quantization to characterize and reproduce the joint statistics of pixel values in a "random" field. In current usage, this is an optimization for what would otherwise be a big search; vector quantization is used to index spatial blocks of "texture." In an early effort in this area, vector quantization was used to synthesize texture by capturing correlations among spatial VQ blocks at different scales. This idea leads to a characterization and interpolation of texture that delivers fine detail at all scales, in the manner of a fractal. After a very brief review of leading texture synthesis techniques, some recent work in continuous scaling of image textures will be demonstrated, and the prospects for combining the superresolution of image structures and image textures will be discussed.

Day 25: Open source based high resolution cameras Speaker: Andrey N. Filippov
Andrey will explain the designs and applications of Elphel, Inc. intelligent, network-enabled cameras based on open source hardware and software. Google currently uses Elphel cameras for book scanning and for capturing street imagery in Google Maps. Andrey hopes Elphel's newest modular cameras, the Model 353 camera and the Model 363 camera, will attract software engineers and FPGA hardware engineers interested in exploring high-definition videography and other innovative applications. # useful properties of light and image formation, theory and techniques of photographic optics and image capture, theory of colorimetry and techniques of color...


Day 26: Image quality testing & real-world challenges Speaker:Norman Koren   SLIDES
Useful properties of light and image formation, theory and techniques of photographic optics and image capture, theory of colorimetry and techniques of color reproduction



Day 27: Focus on Resolution: Degradations in Image Acquistion Speaker: Ken Turkowski  SLIDES
We investigate the digital image acquisition process for factors that adversely affect the quality of acquired imagery. The physical properties of optical systems impose a fundamental limit to the resolution of captured imagery. Real-world optics manifest several types of aberrations, and we show how these types of aberrations affect resolution. Image acquisition devices are imperfect, and have aliasing and other sampling artifacts that affect resolution. We derive the 70% rule for digital imagery, and verify it experimentally. There is a distinction between resolution and...


Day 28: Capturing more Light: Pragmatic use of HDR Capture and Tonemapping Speaker:Uwe Steinmueller
The high contrast of normal sunny daylight scenes is often hard to capture with a single shot. HDR images try to work around these limitations by combining multiple images. This talk is about the ins and outs of handling a higher dynamic range and of course also the limitations of this technique. The contents is the result of extensive practical work photographing urban
scenes.



Day 29: Photographing VR Panoramas Speaker: Scott Highton
Scott is one of the pioneers of virtual reality photography, will present an overview of methods and techniques for photographing VR panoramas. While VR panoramas have become common for online tours in the real estate and travel industries, where low-quality point-and-shoot technique seems to prevail, Scott focuses on the higher-end and higher-quality approaches that yield memorable and evocative imagery. He was the first independent photographer contracted by Apple to work with and test QuickTime VR, as well as an early photographic consultant and contract photographer during the development of IPIX's PhotoBubble technology. Specializing in photography of extreme locations and environments, he was the first to use both technologies underwater.  Scott has been a commercial photographer, documentary cinematographer, and writer for close to 30 years, and is in the process of finishing his long-awaited book on Virtual Reality Photography techniques. He has lectured at a number of photo industry events, and produces the Virtu...


Day 30: Imaging optics for the next decade Speaker: Robert E. Fischer  (THIS IS THE BEST TALK)
Digital cameras in their many forms will continue to be one of the primary drivers towards new technologies in optics as well as improvements of classical technologies. This has been well illustrated in the past 5-10 years which has seen, for example, the development of compression molded glass aspheric lenses for improved performance and packaging. The incorporation of injection molded plastic lenses and possibly hybrid refractive/diffractive surfaces will grow. Furthermore, as the trend continues towards smaller pixels as well as more pixels in a given sensor, the imaging optics will be further driven towards higher image quality. Zoom lenses will increase in their zoom range, yet there will be a continuing emphasis towards smaller and smaller packaging. The optics and their associated mechanics will need to be more robust with respect to stray light such as flare, glare, ghost images, and other undesirable image anomalies. And our optics must be more robust with respect to environmental effects such as thermal soaks and gradients. And with all of the above, customers will want lower cost too. It is going to be a fun ride over the next 5-10 years so fasten your seat belt and hold on real tight to the safety bar!

Robert is CEO of Optics 1 in Westlake Village, CA, a past president of the SPIE, and a winner of that society's highest award, the Gold Medal for outstanding engineering or scientific accomplishments in optics and electro-optics.  Mr. Fischer's technical interests are in optical system design and engineering, in particular lens design. He is also interested in optical component and system manufacturing, assembly, and testing. His interests extend from the deep UV through the visible and on to the thermal infrared. He is known for his tireless efforts to advance optical science, engineering and scholarship. He served as a book editor of the McGraw-Hill Series on Optical and Electro-Optical
Engineering, and as executive editor of OE Reports, bringing timely and practical information to professionals in the field.


Day 31: Color Balance: Babies, Rugs & Sunsets Speaker: Paul Hubel
Achieving pleasing color balance is one of the most important and difficult problems in photographic systems; if the color balance is off, other image quality attributes drop in important and the result is unacceptable. In this talk I will discuss the differences between color balance and white balance for both photographic and machine vision applications and I will outline the literature of the subject. I will explain some of the more basic and some of the more advanced methods and relate these to complexity and system calibration issues. I will give several examples that show how some methods can fail and why some images can be extremely difficult. I will touch on the relationship between color balance and color perception and how this differentiates photographic systems from machine vision systems.

Dr. Paul M. Hubel has been working as Chief Image Scientist at Foveon, Inc. since 2002. His work includes the design of image processing algorithms and sensor architectures for high, middle, and low end cameras. Before joining Foveon, Dr. Hubel worked for ten years as a Principal Project Scientist at Hewlett-Packard Laboratories working on color algorithms for digital cameras, photofinishing, scanners, copiers, and printers.

Dr. Hubel received his B.Sc. in Optics from The University of Rochester in 1986, and his D.Phil. from Oxford University in 1990. His D.Phil thesis is titled "Colour Reflection Holography". As a graduate student, Dr. Hubel worked part-time at the Rowland Institute for Science under Dr. E.H. Land and later as a Post Doctoral Fellow at the MIT-Media Laboratory. Dr. Hubel has published over 30 technical papers, book chapters, and authored 25 patents. Dr. Hubel is a member of IS&T and SPIE, and has served as the technical and general chair of the IS&T/SID Color Imaging Conference.


Day 32: Art, Science and Reality of High Dynamic Range (HDR) Imaging Speaker: John McCann
High Dynamic Range (HDR) image capture and display has become an important engineering topic. The discipline of reproducing scenes with a high range of luminances has a five-century history that includes painting, photography, electronic imaging and image processing. HDR images are superior to conventional images. There are two fundamental scientific issues that control HDR image capture and reproduction. The first is the range of information that can be measured using different techniques. The second is the range of image information that can be utilized by humans. Optical veiling glare severely limits the range of
luminance that can be captured and seen.

In recent experiments, we measured camera and human responses to calibrated HDR test targets. We calibrated a 4.3-log-unit test target, with minimal and maximal glare from a changeable surround. Glare is an uncontrolled spread of an image-dependent fraction of scene luminance in cameras and in the eye. We use this standard test target to measure the range of luminances that can be captured on a camera's image plane. Further, we measure the appearance of these test luminance patches. It is the improved quantization of digital data and the preservation of the scene's spatial information that cause the improvement in quality in HDR reproductions. HDR is better than conventional imaging, despite the fact the multiple- exposure-HDR reproduction of luminance is inaccurate. This talk describes the history of HDR image processing techniques including painting,  photography, and electronic image processing (analog and digital) over the past 40 years. It reviews the development of Retinex theory, and other spatial-image- processing algorithms, that calculate appearance in images from arrays of radiances.

John McCann received a B.A. degree in Biology from Harvard University in 1964. He worked in, and later managed, the Vision Research Laboratory at Polaroid from 1961 to 1996. He has studied human color vision, digital image processing, large format instant photography and the reproduction of fine art. He is a Fellow of IS&T. He is a past President of IS&T and the Artists Foundation, Boston. He is currently consulting and continuing his research on color vision. He is the IS&T/OSA 2002 Edwin H. Land Medalist and IS&T 2005 Honorary Member and will be a 2008 Fellow of the Optical Society of America. 


-------------------------------------


A related talk by Dick Lyon at Berkeley pictures meeting: The Ideal Camera – An Outside-the-Box Analysis – slides


Richard Lyon's site on Phototech talks.

Video Surveillance System That Reasons Like a Human

From Slashdot: Video Surveillance System That Reasons Like a Human

"BRS Labs has created a technology it calls Behavioral Analytics which uses cognitive reasoning, much like the human brain, to process visual data and to identify criminal and terroristic activities. Built on a framework of cognitive learning engines and computer vision, AISight, provides an automated and scalable surveillance solution that analyzes behavioral patterns, activities and scene content without the need for human training, setup, or programming."

AISight™ from BSR Labs.

Anti-Photo Shield

Russian Billionaire Installs Anti-Photo Shield on Giant Yacht [Wired]
Roman Abramovich zaps snappers with laser shield [Times]
Celebrity Photographer ‘Laser Shield’ - Is It Legal? [Amateur Photographer]


Sounds good, not too sure how well it will work in practice.

What I did find that works was ultra high powered IR LED's.
Cameras either white out, or AGC kicks in and your face is blacked out.

Another interesting this is people have to avert there eyes from looking directly at you, but can not see IR and don't become consciously aware that they are avoiding looking at you.

Staring directly at one of these high power IR sources is like looking in to the sun, your eyes bug out and you eventually are force to look away. I suppose you cold go blind if you insist on staring. I'd be these would work fantastic on a ship.

As for the article, it mentions.
[Wired]
Lasers sweep the surroundings and when they detect a CCD, they fire a bolt of light right at the camera to obliterate any photograph.

[Times]
Infrared lasers detect the electronic light sensors in nearby cameras, known as charge-coupled devices. When the system detects such a device, it fires a focused beam of light at the camera, disrupting its ability to record a digital image.
The beams can also be activated manually by security guards if they spot a photographer loitering.

Well I don't see how there is any way to detect a CCD or these days CMOS image sensors. I guess there could be a bit of a "red eye" effect, but then it would also detect when humans looks as well.

And secondly firing a laser while the camera's shutter is not open will do nothing to the film or in the case of a digital image the flash. But if the camera operator was using a reflex lens, you'd probably blow the the retina out of the back of his eye leaving them permanently blind.

In addition lasers only operate on a few select frequencies and there are already some excellent interference filters that can block just those narrow bands, so if you know what laser is being used, just place a $500 filter over the camera for that filter and you'd be able to keep snapping away completely uneffected.


UPDATE: I learned about another article that made some good points. 9/22/2009
How to ZAP a Camera: Using Lasers to Temporarily Neutralize Camera Sensors by Michael Naimar
A Google search of "anti paparazzi device" yielded two hits, both about near-identical devices called "Eagle Eye" and "Backflash" (and both unfindable as actual products). These devices apparently couple a light sensor to a flash unit: when a flash of light is detected, the devices instantaneously flash back. They're both small, made to be worn, and claim to obscure a portion of the photographic image near them whenever a flash is used (ostensibly as protection against intruding photographers). If these devices work, they obviously would only work for still, flash photography.
Antisensor lasers are capable of scanning a region looking for "glints" of reflected light coming from lenses aimed at them, then switching to a high energy laser capable of overloading or destroying the sensor (or whatever) behind the lens. The U.S. developed such a system called the Stingray and deployed two tank-based prototypes in Saudi Arabia during the Gulf War (they allegedly were not used). The Stingray's range of operation is claimed to be several kilometers. It's not clear if (or how) the Stingray could discriminate between lenses and eyeballs, or between sensors behind a lens and human eyeballs behind a lens.
 Maybe I was wrong:  I don't think you can destroy one, but I can see how a little image processing could detect a telephoto lens from an eyeball then shine a low power laser ~5mw at that camera and without any sort of filtering would ruin any photographs that they try to take, basically washing out the image with bright red or green, even blue as desired. But anything that could damage the roll of film or camera would also injure the photographer. 


If anyone need help defeating this give me drop me a line.




Sunday, September 20, 2009

Sousveillance - inverse surveillance


Sousveillance (pronounced /suːˈveɪləns/, French pronunciation: [suvɛjɑ̃s]) as well as inverse surveillance are terms coined by Steve Mann to describe the recording of an activity from the perspective of a participant in the activity, typically by way of small portable or wearable recording devices that often stream continuous live video to the Internet.

Inverse surveillance is a proper subset of sousveillance with a particular emphasis on the "watchful vigilance from underneath" and a form of surveillance inquiry or legal protection involving the recording, monitoring, study, or analysis of surveillance systems, proponents of surveillance, and possibly also recordings of authority figures and their actions. Inverse surveillance is typically an activity undertaken by those who are generally the subject of surveillance, an analysis of the surveilled from the perspective of a participant in a society under surveillance.

Sousveillance typically involves community-based recording from first person perspectives, without necessarily involving any specific political agenda, whereas inverse-surveillance is a form of sousveillance that is typically directed at, or used to collect data to analyze or study, surveillance or its proponents.

Read the Wiki Entry.

With the advent of Cell Phone cameras that can record video and wearable computers, and augmented reality gear, this is eventually going to become ubiquitous  leveling the playing field.


Some what related:



We Live in Public (2009)


The new film We Live in Public focuses on Josh, whom the film calls “the greatest internet pioneer you’ve never heard of.”  *cough* The film offers a window into Josh’s psyche, and the impacts of living in a digital, recorded age. The director  talks about this web entrepreneur’s fascination with privacy, and with recording life’s every moment. This includes  a six-month stint living under 24-hour live surveillance online which led him to mental collapse.

Saturday, September 19, 2009

3D imaging off a Microscope using Microlens array.

Paper here: Light Field Microscopy

The Video mostly says it all. I wonder if we can do this with a real world HD Video stream? If any one has any idea, contact me, I'd love to work on this in open air regular video and photography.






Interestingly is possible to do the reverse too
Development of a natural 3D display
Kengo Kikuta and Yasuhiro Takaki

Wednesday, September 16, 2009

HD video off android phone!

See this Amazing HD video off cell demo!

Zii Labs, is a wholly-owned subsidiary of Creative Technology Ltd. The same people who made the sound blaster audio card (one of the first audio cards for the PC). Says they have over 800 R&D engineers and invested US$1 billion and 10,000 man-years in media processing solutions. They have offices in the UK, China, USA and Singapore.

Well I am impressed, considering this is the first time I have heard about them.

They make the ZMS-05 media processor / chipset. Claiming to accelerate from 10 Gigaflops to PetaFlops, for handling media-intensive applications.

It uses what they call Stemcell computing technology sounds like a type of cell processor.

This is very similar to the Enumera chip that I was trying to make a prototype with Chuck Moore called the 25x. Man can't believe that opportunity fell apart!

They have a development board for their ZMS-05 chip.

ZiiLABS provide robust Linux-based Board Support Packages (BSPs) supporting the ZMS-05 based Plaszma hardware platforms such as; Zii EGG, ZMS-05 EVM and ZMS-05 System Module. These reference BSPs ensure that a fully operational kernel supporting the native Plaszma OS or Android is ready for use and supports the board specific modules and hardware features exposed on each platform.

Here are one of their Press releases.

The web site they give is http://www.zii.com


Thursday, September 10, 2009

6 Displays off one graphics card.

Eyefinity pushes over 24 million pixels with one next-gen Radeon

Using one Graphics card and GPU AMD has six monitors at a resolution of 2560x1600, f0r a total resolution: (or 24.6 megapixels).

With their driver it can be configured to appears in Windows like one gigantic 7680x3200 screen so software will not have to be adapted to support it. Pre-existing games should just come up and support it.

Wednesday, September 02, 2009

Mini projectors

FROM A FRIENDS FACEBOOK POST:

http://www.wowwee.com/en/products/tech/projection/cinemin/swivel

WowWee™ :: Cinemin™ Swivel
Source: www.wowwee.com
WowWee is a leading designer, developer, marketer and distributor of innovative hi-tech consumer robotic and entertainment products.


Now I like this... But now I need to upgrade my phone... I saw Microvision had one of these that works within the phone. I haven't even looked at the costs...

This is $349.99, you can get almost the same thing from a toy store for $100 call an eyeclops. I have one it's really cool. http://www.youtube.com/watch?v=OmlUEhAd4N8
and
http://www.gadgetell.com/tech/comment/hands-on-with-the-eyeclops-mini-projector/

Sunday, August 30, 2009

brightness enhancement film - you know for LCD's

3M Vikuiti - brightness enhancement film

For LCD back-lights, it's really disruptive technology in that it allows regular LED's to drive a back light rather then Electroluminescent backlight sheet that dim over time and require 400V at 400 Hz to drive it.

http://multimedia.3m.com/mws/mediawebserver?66666UuZjcFSLXTtMX&6nxMEEVuQEcuZgVs6EVs6E666666--

http://solutions.3m.com/wps/portal/3M/en_US/Vikuiti1/BrandProducts/secondary/optics101/

http://solutions.3m.com/wps/portal/3M/en_US/VikuitiHome/



http://www.insightmedia.info/emailblasts/lcdbefreport.htm

I am going to add a lot more to this shortly.

Buzzword to google,

DataVision head up display for CARS

GM Hughes DataVision head up display system model 110

http://www.weartronics.com/products/DV110

Friday, August 28, 2009

READ "Google exposes web surveillance cams"

(this was from an E-mail last year. Thought it would be useful)
See my site jpegcameras.com for more info:

READ "Google exposes web surveillance cams"
http://www.theregister.co.uk/2005/01/08/web_surveillance_cams_open_to_all/

Here is a search that finds Axis webcams:
inurl:"view/index.shtml"
and
inurl:"axis-cgi/mjpg"


Below is a list of known working cams I was testing against last year.


http://webcam.vardebib.dk/axis-cgi/mjpg/video.cgi

http://cam.raad.tartu.ee/axis-cgi/mjpg/video.cgi?camera=&resolution=320x240

http://webcam.enschede.nl:48250/axis-cgi/mjpg/video.cgi?camera=&resolution=320x240

http://webcam3180.ima.umn.edu/axis-cgi/mjpg/video.cgi?camera=1&resolution=704x480

http://webcam.skedsmo.kommune.no/axis-cgi/mjpg/video.cgi?camera=&resolution=352x288

http://webcam1.cs.earlham.edu/axis-cgi/mjpg/video.cgi?camera=&showlength=1&resolution=704x480

http://128.164.197.124/axis-cgi/mjpg/video.cgi wrgw WEBCAM

http://trafficcams2.cet.unomaha.edu/axis-cgi/mjpg/video.cgi?resolution=CIF&camera=1

http://trafficcams2.cet.unomaha.edu/view/index.shtml Axis 241Q blade video server... QUAD

http://207.71.250.112/axis-cgi/mjpg/video.cgi?camera=&showlength=1&resolution=640x480

http://207.71.250.112/view/index.shtml Santa Barbara Yacht Club

http://gw.tallinnlv.ee:11082/axis-cgi/mjpg/video.cgi?camera=&resolution=352x288

http://shop.ligi.com/axis-cgi/mjpg/video.cgi?camera=&resolution=640x480

http://128.197.58.190/axis-cgi/mjpg/video.cgi?resolution=320x240

http://cphatteras.dyndns.org:8024/axis-cgi/mjpg/video.cgi?resolution=320x240

http://webcam01.lugano.ch/axis-cgi/mjpg/video.cgi

http://81.8.176.17:81/axis-cgi/mjpg/video.cgi?showlength=1

http://134.193.160.163/axis-cgi/mjpg/video.cgi?showlength=1

http://62.100.53.122/axis-cgi/mjpg/video.cgi?camera=3&resolution=176x144

http://207.111.165.30/axis-cgi/mjpg/video.cgi?showlength=1

http://livekuva.suomi.net/axis-cgi/mjpg/video.cgi?camera=&showlength=1&resolution=640x480

http://webcam.magic.iac.es/axis-cgi/mjpg/video.cgi telescope

http://165.91.110.101:2010/axis-cgi/mjpg/video.cgi?showlength=1 **

http://webcam1.oa-systems.nl/axis-cgi/mjpg/video.cgi

http://camera1.mairie-brest.fr/axis-cgi/mjpg/video.cgi

http://bernkastelcam.homedns.org/axis-cgi/mjpg/video.cgi?camera=&resolution=320x240 **

http://webcam.synergyonline.com/axis-cgi/mjpg/video.cgi?camera=&resolution=640x480

http://bkcam04001.bk.tudelft.nl/axis-cgi/mjpg/video.cgi?showlength=1

http://hotootrot.axiscam.net:3000/axis-cgi/mjpg/video.cgi?showlength=1

http://217.115.246.146:30080/axis-cgi/mjpg/video.cgi?showlength=1

http://85.105.45.76/axis-cgi/mjpg/video.cgi?resolution=640x480&compression=60&color=1&clock=0&date=0&text=0

http://cam2.east-ayrshire.gov.uk/axis-cgi/mjpg/video.cgi?camera=&resolution=352x288

http://141.252.165.132:8080/axis-cgi/mjpg/video.cgi?showlength=1

http://webkamera.overtornea.se/axis-cgi/mjpg/video.cgi?camera=&showlength=1&resolution=352x288

http://glockerwebcam2.bus.utk.edu/axis-cgi/mjpg/video.cgi?showlength=1

http://webcam01.spfldcol.edu/axis-cgi/mjpg/video.cgi

http://213.203.151.230/axis-cgi/mjpg/video.cgi?&showlength=1

http://130.111.231.69/axis-cgi/mjpg/video.cgi

http://videoczm.no-ip.info/axis-cgi/mjpg/video.cgi

http://sm-cam01.sm.luth.se/axis-cgi/mjpg/video.cgi

http://195.86.127.26/axis-cgi/mjpg/video.cgi?resolution=CIF&dummy=1155579388483

http://cam0.firstlink.li/axis-cgi/mjpg/video.cgi?showlength=1

http://livecam.norran.se/axis-cgi/mjpg/video.cgi?showlength=1

http://81.190.193.145/axis-cgi/mjpg/video.cgi?camera=1&resolution=352x288

http://webcam1.pgharts.org/axis-cgi/mjpg/video.cgi?camera=1&resolution=352x240
http://195.65.88.174/axis-cgi/mjpg/video.cgi?camera=1&resolution=352x288

http://www.texkitty.com:81/axis-cgi/mjpg/video.cgi



http://24.234.255.102/axis-cgi/mjpg/video.cgi?camera=2&resolution=352x240&1157301249078

http://82.92.73.206:443/axis-cgi/mjpg/video.cgi

146.176.65.10/axis-cgi/mjpg/video.cgi

http://142.22.58.150/axis-cgi/mjpg/video.cgi?camera=&showlength=1&resolution=704x480

http://134.36.136.44/axis-cgi/mjpg/video.cgi?camera=&resolution=704x576
http://128.252.39.99/axis-cgi/mjpg/video.cgi?camera=&resolution=352x240
http://www.serveurperso.com:81/axis-cgi/mjpg/video.cgi

http://217.11.38.250/axis-cgi/mjpg/video.cgi
http://217.11.38.250/axis-cgi/com/ptz.cgi?camera=1&move=left

NVIDIA 3D Vision Glasses

NVIDIA 3D Vision brings true 3D graphics to games. A simple USB port connects the transmitter to your computer. Have a Blu-Ray drive on your new computer? The NVIDIA 3D Vision also comes with a DVI to HDMI cable so you can connect a DLP HDTV to the NVIDA graphics card in your computer and view HD movies on a much larger screen. If you have a stand-alone Blu-Ray player, don't worry! The NVIDIA 3D Vision can also connect directly to a DLP HDTV via the VESA Stereo Cable Port.

jpeg compression

Hey John,

I'm working on a project for -- that closely relates to the jpeg decompression stuff you showed me a while ago and was wondering if you could help me out...this time I am trying to compress a bitmap into a jpeg using the same IJG library. I've got the library working for the most part, except that something strange seems to be going on with the colors in some instances. Attached is a bitmap and the associated compressed jpeg. As you can see, a lot of the yellows in the bitmap turn to blues in the jpeg. Do you have any idea what I am doing wrong? In nature scenes, it is a lot less noticeable.

I should note that the bitmap started out 32 bit, and I had to convert it to 24 bit before feeding it to the compression engine. So, do you have any ideas?

Thanks,
W




---------------
W,
What are your inputs and storage format?
RGB/ YUV?

it looks like your colors are crossed, I recommend getting a red, green and blue object (and yellow) so you can compair and see exactly what colors gone wrong.

Could be U/V or R/B reversal.

John
---------------

Input is RGB. I'll give that a shot. Thanks.

W
---------------
You were correct sir. RB reversal. Thanks again!

W

lowest end video source.

Wow, they have really made some progress since I last looked.
Video totally software generated.

http://www.rickard.gunee.com/projects/video/sx/gamesys.php

> Isn't this just 1983 all over again?

in 1983 they needed a lot of chips to make the video.
some of the CPU's were less then 1 Mhz even!

But these microchips are 20 Mhz and up.
They can literally generate video by "Bit banging" or toggling the digital output lines fast enough to approximate a video signal.

At this point it good enough to run a game while generating video on the same CPU.

This literally is the equivalent of taking a printer port wiring a few resistors and creating a video signal out using software.

Something that me and a friend Terje Oseberg did on a PC once just playing around 8 years ago or so using one of my old Audio Bytes.

More info:
Howto on generating video signals using PIC.


What is really impressive is I have seen some projects doing a really simple video overlay using an LM1881 to seperate the video sync and drive a cpu to output the video overlay.

Below is an example
Closed-Caption Decoder

I have also seen where an atmel 2051 was using and a cd4021 shift register. So like 3 chips costing $5 to generate a video overlay!

Monday, August 17, 2009

NICT researchers develop new method to make holography more practical

FROM TECH On




A Japanese institution developed a color electronic holography that enables to take 3D images of moving subjects in normal lighting conditions without using a laser light or a darkroom and reproduce them.

The technology was developed by the National Institute of Information and Communications Technology (NICT).

The holography is based on the integral photography, which shoots subjects in normal lighting conditions by using a video camera with a fly-eye lens composed of a number of microlenses. The same fly-eye lens is used to display 3D images.

In order to produce a color hologram with the existing methods, it is required to shoot the subject separately with red, green and blue laser beams. Therefore, it has been impossible to shoot moving subjects, and it has been required to use a darkroom for shooting.

With the new technology, a video image of a subject is shot in normal lighting conditions. And a hologram is made from the video by high speed computing.



Real-time 3D display: Images of a toy fire truck (front),
a tree (middle) and three-dimensional characters, "3D," (back)
were shot and displayed.



The hologram is displayed on LCD panels provided for each of the RGB colors. Then, the holographic images on the panels are reproduced with laser beams and synthesized so that a color 3D video can be displayed in real time.

At present, the size of the reproducible image is only about 1cm because the holography has a small 3D viewing angle of 2°. NICT aims to quadruple the size to approximately 4cm within the next three years.

Thursday, August 13, 2009

Online Video Surges: 11.2 Billion Video Streams in July

FROM: http://mashable.com/2009/08/13/nielsen-july-video/

We thought that online video usage growing by 53 percent was impressive back in May. New numbers released today from Nielsen really put that growth into perspective though.
According to the information and media company, online video usage continued to see strong month-over-month and year-over-year growth. In fact, online video is still ballooning at a current rate of 31% per year in the US. That translates to 11.2 billion total streams in July alone.
That’s nearly double the population of the entire world. Let that sink in for a moment: two videos for every person on the planet, and all of these views were generated just inside the US.

That isn’t the only eye-popping number to come out of Nielsen today, either. There were 135.9 million unique viewers of online video in the last month. If you do the math, that means that the average viewer watched 82.4 streams in July. The numbers also indicate that the average viewer watched online video for 211 minutes during the month. Here’s the data:
+-------------------------+------------+-----------+------------+
|                         |   Jul-09   | Year-Over | Month-Over |
|                         |            |   -Year   |   -Month   |
+-------------------------+------------+-----------+------------+
| Unique Viewers (000)    |  135,977   |   14.2%   |    1.2%    |
| Total Streams (000)     | 11,200,093 |   31.4%   |   11.1%    |
| Streams per Viewer      |    82.4    |   15.1%   |    9.7%    |
| Time per Viewer (min)   |   211.6    |   42.2%   |   12.1%    |
+-------------------------+------------+-----------+------------+
When you break down online video by service, there are a few surprises. First, the obvious one: YouTube was #1 with 7 billion total streams and about 104 million unique viewers. Hulu was second with 383.7 streams, but with only 10.3 million viewers. That translates to the average Hulu user watching 37 clips or TV shows in July. Clearly Hulu is able to engage users, but it still doesn’t have the reach of YouTube, or even of Yahoo (265 million streams, 30 million viewers) or MSN/Microsoft (188 million streams, 17.8 unique viewers).
+-------------------------------------------------+-----------+---------+
| Video Brand                                     |   Total   | Unique  |
|                                                 |  Streams  | Viewers |
|                                                 |   (000)   |  (000)  |
+-------------------------------------------------+-----------+---------+
| YouTube                                         | 7,010,772 | 104,541 |
| Hulu                                            |  383,779  | 10,299  |
| Yahoo!                                          |  265,570  | 29,948  |
| MSN/WindowsLive/Bing                            |  187,994  | 17,790  |
| Nickelodeon Kids and Family Network             |  179,666  |  7,251  |
| Turner Sports and Entertainment Digital Network |  155,075  |  7,930  |
| Fox Interactive Media                           |  151,622  | 14,692  |
| MTV Networks Music                              |  119,101  |  6,887  |
| CNN Digital Network                             |  109,221  | 11,680  |
| Blinkx                                          |  86,398   |   268   |
+-------------------------------------------------+-----------+---------+
Online video’s growth is storming ahead. Our eyeballs might as well be glued to our computer screens.

Saturday, August 01, 2009

More novel display technologies.

Keep in mind these companies tend to come and go quickly.

I was just checking on Brillian, and LCD maker that developed there own LCoS technology. Poof it's gone. Even the Stock Ticker symbol is gone. I think they were around only 2 years or so before becoming Syntax-Brillian then someone must have acquired them or then went under.


Liquid Vista is a spin off of Philips Research to commercialize a Electrowetting displays,
a technology.
What the hell is Electrowetting? It is the Digital microfluidic manipulation of chemical and biological fluids .



I looks very similar to LCD technology, but supposed to have a better colors.



SeeReal claims to have 3D real-time holography.

PAPERS

Maybe one of my readers can figure out what the deal is with them.

Wednesday, July 29, 2009

Optical Fiber Fabric Snaps Pictures

Semiconductors nestled in a polymer fiber can create a photographic image



from: IEEE Spectrum

Researchers at the Massachusetts Institute of Technology have created a polymer fiber that can detect the angle, intensity, phase, and wavelength of light hitting it, information that can be used to re-create a picture of an object without a lens.

”Once you have the phase and amplitude of a wave, you can then figure out what the object was that the wave emanated from,” says Yoel Fink, director of MIT’s Photonic Bandgap Fibers and Devices Group.

Fink and his team reported in the July issue of Nano Letters that they’d managed to build semiconductor detectors with metal contacts inside a polymer fiber. They then used a grid of those fibers to image an object, specifically a picture of a smiley face. The devices were two concentric tubes of a semiconducting glass, each with four tin contacts serving as electrodes. Each tube was embedded in insulating polyethersulfone. As is usual when creating optical fibers, the researchers started with a thick boule of the materials, which they heated and drew out into a fiber that was just micrometers in diameter.

A mesh of such fibers captures an image in a less straightforward way than a conventional digital camera does. Light striking the fiber causes a change in the conductivity of the semiconductor, measuring the light’s intensity. Because each of the eight electrodes measures a different change, the researchers can extract information about the angle of illumination. Because there are two layers of semiconductor, the device can deduce a wavelength as well. That’s because the first layer will absorb a certain percentage of the light, and the second layer will absorb another fraction, with the proportion that each absorbs depending on the wavelength. Further, by using two wavelengths, the fibers can calculate the phase of the light. Given all of that information, a computer algorithm can reconstruct the image.

Fink compares this process to using a conventional digital camera but removing the lens and using only the imaging chip to collect the light. Such a setup would produce a diffraction pattern rather than an image. In standard photography, the lens provides the phase information needed to turn the diffraction pattern into an image, whereas with the fibers, it’s the algorithm that essentially does the focusing.

What’s more, if they add a third layer of semiconductor, the fiber would likely get enough wavelength information to reproduce color. He says the team has not verified that experimentally yet.

In fact, he says the camera’s main significance is that it contains eight separate functional devices inside a fiber. The challenge was finding the right combination of different materials with different characteristics, such as viscosity and tensile strength, and assembling them in such a way that they would maintain
their geometry during the drawing process. ”This is all part of a grander scheme,” Fink says. ”Our goal is to achieve a very high level of sophisticated functionality in a fiber, similar to semiconductor devices but using fiber-draw techniques.”

Juan Hinestroza, director of the Textiles Nanotechnology Laboratory at Cornell University, calls Fink’s work ”pretty cool.”

”The ability to impart a fiber with more functions than structural or cosmetic [ones] is very interesting,” Hinestroza says.


Monday, July 06, 2009

Examining the HTML 5 Video Codec Debate

from: Slashdot

Ars Technica has a great breakdown of the codec debate for the HTML 5 video element. Support for the new video element seems to be split into two main camps, Ogg Theora and H.264, and the inability to find a solution has HTML 5 spec editor Ian Hickson throwing in the towel.

"Hickson outlined the positions of each major browser vendor and explained how the present impasse will influence the HTML 5 standard. Apple and Google favor H.264 while Mozilla and Opera favor Ogg Theora. Google intends to ship its browser with support for both codecs, which means that Apple is the only vendor that will not be supporting Ogg. 'After an inordinate amount of discussions, both in public and privately, on the situation regarding codecs for and in HTML5, I have reluctantly come to the conclusion that there is no suitable codec that all vendors are willing to implement and ship,' Hickson wrote. 'I have therefore removed the two subsections in the HTML5 spec in which codecs would have been required, and have instead left the matter undefined.'"

Wednesday, July 01, 2009

Niro JPEG Patent rejected Again

FROM TechDirt

Lawyer Raymond Niro, for whom the term "patent troll" was apparently first coined, has been known to use the fact that he represents a company called Global Patent Holdings (GPH) to his advantage. GPH owns patent 5,253,341, but looking at it there won't do much good. You see, Niro and others claimed that the patent covered pretty much anyone running a web server, leading to quite a few legal battles, including one against a guy, Greg Aharonian, who called it a "bad patent." For claiming that, he got sued for patent infringement. In fighting the patent, it was re-examined, and all 16 of its claims were rejected... but a 17th claim was added and allowed to stand.

Since then the patent has been asserted against a wide range of organizations, including some resort in Florida and the Green Bay Packers. Niro appears to claim that any site using a JPEG image violates the patent. Not only that, but in cases where the patent has been asserted, Niro has been known to go for something of a sympathy play, by noting that the inventors (or the widow of one inventor) named on the patent are "old and feeble" (yes, they called them feeble) and made almost no money in 2006 (even though the filing was in 2008 -- some noted that their 2007 income was conveniently left out).

With so many cases involving this patent underway, the USPTO agreed to re-examine the one claim (claim 17). And, with that re-exam going on, a judge on one of the cases put the case on hold until the re-exam is done. While GPH protested, claiming that the patent had already been re-examined (and that the re-exam process took too long), the judge pointed out that there's only one claim left (so it should be faster) and that this particular claim had never been re-examined, since it was added during the last re-exam.

Story continues at TechDirt

Car Rear View Camera System

AlfaCCTV Car Rear View Camera






  • 2.5 inch wireless rearview LCD mirror monitor
  • Mini camera integrated with the car,1/3”CMOS,380TV Lines clear picture display.Wireless transmitter and receiver.
  • Auto Parking system
  • when reverse the car,the reaarview image appears onto the screen automatically
  • Easy for installation: Take the licence plate down,put the camera into the car and connect the power of backup light, then plug the power of monitor on the car charge .
For More info contact

AlfaOEM Inc. Audio, Video and Wireless Technologies
4th Fl., 19 DaHu First Rd., GueiShan, TaoYuan, Taiwan Zip Code: 333

Michael Y. S. Wang - Product and Marketing Manager
Email: michael@alfaoem.com
Skype: alfaoemer
MSN: overseabranchman@hotmail.com

July 1: A Television Trifecta

Wire has an excellent story
July 1: A Television Trifecta

July 1: It’s a triple anniversary, a signal day in television history. The Federal Communications Commission was established this day in 1934. The NTSC television standard went into effect exactly seven years later in 1941. And that same day, a New York City station telecast the first legal TV commercial.

There are records of television commercials dating back to 1928 aired by W1XAY in Lexington, Massachusetts. Boston’s W1XAV ran a commercial for I.J. Fox Furriers on Dec. 7, 1930. That one drew a fine, because the station’s license did not authorize the selling of commercial television time.

NBC’s New York City station, WNBT-TV (now WNBC-TV), had the first such license, and it ran the first official TV commercial on its first day of commercial operation, July 1, 1941.


Other good stories @ Wired.

Aug. 1, 1949: FCC Gets In on Cable TV

Comcast CEO Promises 100-Mbps Cable by Next Year

What Recession? Pay TV Poised for Sharp Growth, Says Research Firm

Friday, June 26, 2009

Attach a mini LCD to your computer via USB

Set up two as rear view mirrors in a racing simulator?
Heck I don't know why it's useful, but it's cool. I have some embedded linux stuff with no display, so this could easily be attached to add a keyboard mouse and now screen to an embedded linux box. I don't think there are Linux drivers yet, But if I get one I can't imagine it would be too hard to write one.

The Mimo Mini 7 inch LCD monitor that attaches to your computer via USB. The max resolution is 800 x 480 and it can even rotate. It can be used as a separate display for your IM client, widgets, etc. $129.99. It’s available at ThinkGeek.

Only 1.3 pounds, means the Mimo monitor is ultra portable and cost-effective, as no expensive extra video cards are required. No extra power needed. The monitor is powered by USB.

NEW Tech: Biomimetics Display / MEMS-based Reflective Display

I guess that's what to call it, even the company Mirasol that developed it seems to lack a good name for the technology.

It can rival E-ink and Kent display the cholesteric LCD technology also commonly referred to as E-paper in terms of power efficiently.

"Qualcomm’s mirasol display technology is based on a reflective technology called IMOD (Interferometric MODulation), with MEMS structures at its core. This MEMS–based innovation is both bistable, meaning it is both extremely low power, and highly reflective, meaning the display itself can be seen even in direct sunlight.

By studying and mimicking nature’s processes and structures – a field of study called biomimetics – Qualcomm engineers have developed the nature-inspired mirasol display.

Humans view the world by sensing the light reflecting from various surfaces. As a result, a reflected image, from paper for instance, is more appealing and easier to view for the human eye, compared to a backlit image. Because of human perception, and mirasol displays efficient use of reflected light, the future of mobile devices is now."



Here is the link: Mirasol display

Here are the White Papers that were in there Press Kit, broken out from the HUGE zip file they had. It's a terrible web site.
Color Pixel Optimization 368K
Competitive_Display_Technologies 687K
Energy_Metrics 358K
Operating_Principles_IMOD_Drive 491K
Tech_Overview 665K
Value_Proposition 611K
I tried contacting then and they have not yet gotten back to me.

Monday, June 22, 2009

Concrete Comparisons of Theora Vs. Mpeg-4

from SLASHDOT: Concrete Comparisons of Theora Vs. Mpeg-4
"With the upcoming Firefox 3.5 and HTML5 video, there's natural interest in Theora vs. Mpeg-4, but without much evidence either way. Here's clips encoded at various rates to provide concrete comparison between Theora and Mpeg-4. Theora performs decently, but requires more bandwidth than Mpeg-4 (although this is a 1.1alpha release of Theora and Theora has a much better license than Mpeg-4). The quality comparisons are very subjective, but you can try the clips yourself and see how it breaks down. There was an earlier discussion about this, but it lacked much concrete evidence. (Disclosure: it's my page.)"

Sunday, June 14, 2009

Cute trick video, from Samsung

The tag reads

OUR CHALLENGE: GUESS HOW WE DID THIS. This clip was shot on an I8910 HD phone, a new camera phone just released by Samsung with an 8 megapixel camera that can actually record and output video in HD format. It was shot in one take, with no post production or special effects of any kind. Everything you see here was done "in-camera". Our challenge to you is to figure out how we did it. Hint: it's worth watching in HD...

It's definitely one the better pieces of web marketing.

YouTube HD Camera Trick Challenge




YouTube HD Camera Trick - Revealed!

Cute, right?

Friday, June 12, 2009

World's Smallest VGA Display

Kopin crafts world's smallest VGA microdisplay, with a planned 2k x 2k postage stamps up next!


You're looking at a full-color LCD with a resolution of 600 x 480 pixels (more than your iPhone's 480 x 320) that measures just over a quarter of an inch, diagonally--the world's smallest. Each individual pixel measures 2.9 x 8.7 µm (that's micro); for reference, the thickness of a human hair is around 100 µm.

But why? Kopin, the company that created the prototype, has the ultimate goal of creating a display with a resolution of 2048 x 2048 (4.2 million dots) that's smaller than a postage stamp--that's more resolution than a typical high-def wide screen monitor or television. They're hoping to use these ultra-high res, tiny displays to make sharp, high-end electronic viewfinders in HD video and still cameras, similar to the one already used in Panasonic's Micro Four Thirds G1 (which uses 1.4 million dots).

See there display products for more info.







Thursday, June 11, 2009

Moon comes out tomorrow.

MOON // A Film by Duncan Jones

In theaters: June 12, 2009

It's almost Stanly Kuberesk

It is the near future. Astronaut Sam Bell is living on the far side of the moon, completing a three-year contract with Lunar Industries to mine Earth’s primary source of energy, Helium-3. It is a lonely job, made harder by a broken satellite that allows no live communications home. Taped messages are all Sam can send and receive. Thankfully, his time on the moon is nearly over, and Sam will be reunited with his wife, Tess, and their three-year-old daughter, Eve, in only a few short weeks. Finally, he will leave the isolation of “Sarang,” the moon base that has been his home for so long, and he will finally have someone to talk to beyond “Gerty,” the base’s well-intentioned, but rather uncomplicated computer.



It doesn't look this movie will be playing in Santa Barbara any time soon. Looks like I will need to drive to LA to see this one. Really crappy distribution on this film.

You know, even the Sony web site for it's hard to find, doesn't even come up in Google till like the 50th link. I would gladly pay $10 to download a copy to watch on my HDTV. If they were smart, they would make a premium download of this available on Netflix, blockbuster or Amazon.

Questions for Duncan Jones, Director of the Film Moon (With Video!)

Wednesday, June 10, 2009

Lucasfilm uses Brocade to distribute movies

The artists and engineers behind the Star Wars and Indiana Jones film series rely on Brocade networking solutions to share bandwidth-intensive video files. The power and performance of Brocade solutions streamline file transfers across the entertainment company’s multi-building campus.


Sunday, June 07, 2009

YouTube Video Sends Guatemala Into Crisis

Source:slashdot.org
Slashdot | YouTube Video Sends Guatemala Into Crisis


Several have sent word that a YouTube video of recently assassinated lawyer Rodrigo Rosenberg has sent Guatemala into a tailspin. The video of Rosenberg claims that if you are watching, he has been murdered by President Alvaro Colom with help from presidential secretary Gustavo Alejos.

"The video spread across the Internet after family members handed it out during Rosenberg's funeral on Monday. In the 18-minute tape, a seemingly calm Rosenberg, sitting behind a desk and microphone, alleges that Colom, the First Lady and two associates were involved in murder, corruption and money laundering. The group, he says, filtered public funds through a state-owned bank for personal gain and to finance drug traffickers. Rosenberg then claims that after Khalil Musa, a prominent businessman and bank board member, had learned of the Coloms' scheme, Musa and his daughter were shot to death in front of a shopping center in April. Rosenberg says the President signed off on the killings."

Akamai CEO: The Online-Video Tipping point is here

Source: adage.com:
Akamai CEO: The Online-Video Tipping point is here.


How big of a game changer will the online video watching ultimately be for the television industry? And when will those changes really start to happen big time? According to Akamai CEO Paul Sagan, we're watching the tipping point occur right now and sweeping industry upheaval may come sooner and more dramatically then many imagine. Mr. Sagan was Keynote speaker at this week's Streaming Media East conference.

Tru2Way , DVR/DVD - Comcast and Panasonic

I was supposed to have published this back in January, some how it got lost in the bit bucket.

Tru2Way DVR/DVD - Comcast and Panasonic jointly introduced AnyPlay, a portable combo tru2way DVR-DVD. It looks like a regular portable DVD player and also a DVR that works like a Tivo. It sits in your living room by the cable box and then undocks and becomes a portable DVD player with recorded TV shows or other content.

http://www.tru2way.com/

http://en.wikipedia.org/wiki/Tru2way

Can Tru2way succeed where CableCard failed?
http://news.cnet.com/8301-17938_105-9953439-1.html

Other things you really should know about.

Open Cable
http://en.wikipedia.org/wiki/OpenCable

OCAP
http://en.wikipedia.org/wiki/OpenCable_Application_Platform

Data Over Cable Service Interface Specification (DOCSIS)
http://en.wikipedia.org/wiki/DOCSIS

DOCSIS Set-top Gateway (or DSG)
http://en.wikipedia.org/wiki/DOCSIS_Set-top_Gateway

Triple play
http://en.wikipedia.org/wiki/Triple_play_(telecommunications)

Multimedia over Coax Alliance (MoCA)
http://en.wikipedia.org/wiki/MoCA

Saturday, June 06, 2009

DTV switchover for seniors.

This is a test, I am trying to embedded my own flash video off my web site here.
This is also a really funny clip.



Get the Flash Player to see this player.

Wednesday, June 03, 2009

Dolby 3D Digital Cinema

Dolby's unique full-spectrum color-filter technology licensed from Infitec, enabled by the passive Dolby 3D Glasses,
The system provides realistic color reproduction and extremely sharp images.



INFITEC 3D is similar to polarised 3D with a few distinct advantages. Firstly, and most importantly, you don't need a silver non-depolarising screen, you can project 3D onto a standard white screen or even straight onto a wall if you want. Infitec is also not affected by viewing angles, so you don't lose 3D if you tilt your head!

According to the press releases the reusable glasses significantly reducing the cost per viewing and are environmentally friendly. The nature of the filters for each eye are much more expensive then plastic polarizers, but deliver a much better result.

They were using a glass or very hard plastic filters that were very high quality but it's not cheap. One theater operator I talk with said he was paying $38 per pair.



The glasses include an anti-theft RF tag.


Dolby 3D Digital Cinema technology, in conjunction with digital cinema projectors featuring Texas Instruments Digital Light ProcessingTM (DLP) technology, provides exhibitors with an efficient and flexible solution designed to deliver a superior 3D experience. Dolby 3D utilizes standard white screens, so exhibitors don't have the added cost or the quality compromise associated with the use of silver screens, delivering a consummate 3D experience from every seat in the house.

Infitec's 3-D technology was originally a research project of Daimler Chrysler for automotive design uses. Under the project title "wavelength multiplex visualization system" it was investigate the new approach to improving image quality and to enlarge functionally in Virtual Reality systems.

In July 2006 Infitec teamed up with Dolby Digital to produce 3-D cinemas. Jan 09 Infitec founded a new company for it's new technology Infitec Dualcolor3D.

Infitec uses a technique for channel separation in stereo projections based on interference of filter (In terferenz fi lter tec hnologie).

JDSU is the world's largest producer of optical coatings, developed the 3D filter wheel technology that is used and makes the lenses for the glasses.

Here the pictures for the left and right eye are projected with basic colors of different wavelength (wavelength multiplexing)


  • Left eye: Red 629nm, Green 532nm, Blue 446nm
  • Right eye: Red 615nm, Green 518nm, Blue 432nm

The channel separation of the projected images is done with a pair of of glasses that have selective interference filters for each eye.

Each lens filters the suitable wavelength triple with selective interference filters for each eye.


Infitec color-coding device
Dolby RGB filter color wheel



This has some advantages over the other 2 technologies that for 3D, polarization and Shutter goggles.

It has the advantage of the shutter goggle in that it can use a standard white screen rather than a costly silver screen.  A white screen cost ~$6000 while a same size silver screen can cost ~$16000.


It also has the advantages over the shutter goggle similar to the polarization systems (RealD and MasterImage) in that it's passive so there is not thing to fail. No batteries, connections or active electronics.

I suspect it's lower cost the the shutter goggles too.  



More info:
Dolby Digital 3D vs Real D / Master image systems.
Dolby® 3D Digital Cinema
Infitec - Infitec Dualcolor3D
Disney Digital 3-D™
NAB 3D
Wavelength Multiplexing
JDSU and Dolby Deliver Premium 3D Movie Experience on the Dolby web Site
JDSU and Dolby Deliver Premium 3D Movie Experience On the JDSU web site.
Dolby 3D Glasses Training Video This is a fun video

Developers: Money For Nothing and the Codecs For Free

From SlashDot:

"In an in depth discussion on the codec industry, CoreCodec CEO and Matroska Foundation board member Dan Marlin shares his thoughts on the growing popularity of the MKV container, confusion in the marketplace between X.264/MKV and DivXHD and weighs in on a controversial decision by Microsoft to block third party filter support in future versions of Windows media player. His interview offers a behind the scenes look at an important piece of technology that is helping to power the P2P movement. It also raises the prickly question of whether or not Microsoft is abusing their OS monopoly, in order to rein in competition within the codec industry."



Tuesday, June 02, 2009

The Prince's new cloths.

A Hollywood movie producer friend of mine was telling me about some new holographic 3D technology that Prince Charles did a presentation with in Abu Dhabi.

I am always excited to learn about some new holographic or 3D technology, especially since I hadn't heard about this one. I felt I was taken off guard, being that I am working with real holographic stuff, I really should know about this.

A quick google search found this video on youtube.
Prince Charles Speaks in Abu Dhabi Via Hologram

Little more googling, looks like is was done by a UK company called Musion.

http://www.musion.co.uk/Prince_Charles.html Yup, is was done by them.

But further inspection reviled that this is neither 3D or Holographic!

When I read there requirements it didn't add up.
  • A video projector, preferably DLP with an HD card/minimum native resolution of 1280 x 1024 and brightness of 5000+ lumens.
  • For smaller cabinet installations, a high quality TFT Plasma or LCD screen can also be used.
  • A hard-disc player with 1920 x 1080i HD graphics card, Apple or PC video server, DVD player.
  • Musion Eyeliner Foil + 3D set/drapes enclosing 3 sides
  • Lighting and audio as required
  • Show controller (on site or remote)
Musions technology is based on the Peppers Ghost Illusion. Something that a very old theater technique. Literally the original "Smoke and Mirrors" effect. (Wiki: Peppers Ghost)


http://www.musion.co.uk/pdf/USPatent5865519.pdf

Plain old simple mono video shot on a standard camera.

There really isn't anything there that I see that is all that exciting!!!

It really wasn't much more then the Arther C. Clarke Events that I did back in 1997.

They do use a 20Mbps MPLS connection, so that mades it really easy for a rock solid international HD video stream to be sent, but there is nothing 3D about it, it's not cheap for that kind of pipe either.

Not that this isn't of some value but it is false advertising and just buzzwords to get the media's attention and the Media is all too mindless and just eat it up.

Now anyone who is doing real 3D and Holographic video has to deal with a fake competitor!

Maybe it doesn't sound all that bad, but when I ran my streaming company back in 96, we found our selves competing against all kinds of insane technological claims from .com start ups scams that just lied. They could never deliver, but it was enough to confuse investors and hold the market back. I had to spend countless hours trying to explain that you can't get full motion, TV quality video over a 36.6K modem and later and 56K.

Linux video applications

This isn't really much of an article as a link collection of Linux video apps worth checking out.

This isn't for CCTV or DVR use as much as consumer video.
  • xine - started as a simple mpeg-2 audio and video decoder, but it since became a full-featured DVD and video media player.
  • VLC media player / VideoLAN: a cross-platform video player and streaming solution. Video streaming over an ethernet network, and excellent standalone player.
  • MPlayer - another good player, it is also very robust against damaged streams.
  • movietime - still quite young, but it looks very promising !
  • ffmpeg - a nice audio/video encoder and transcoder. ffmpeg.org
  • Ogle - a good DVD player with menu support.
  • TCVP - video and music player for unix.
  • a52decX - a graphical interface for macintosh OS X.
  • bd4go - another graphical interface for macintosh OS X.
  • drip - a DVD to DIVX transcoder.
  • OMS
  • XMPS
  • GStreamer - a framework for streaming media (A real beast)
  • mpeglib - a video decoding library
  • Avidemux
  • ELDER
  • ffdshow
  • GordianKnot
  • Handbrake: a multi-platform, multithreaded DVD to MPEG-4 ripper/converter.
  • LiVES
  • MeGUI
  • MEncoder
  • pspVideo9
  • RealAnime
  • StaxRip
  • TCVP